JFD and Janboruta's Civilisations

ok, i did that. Now how do i upload the logs here?
Sorry, i kinda new to these forums.

Zip them up; you should be able to attach them to a post.
 
Game keeps crashing on Kalmar Union's turn...

The non-civ mods in use are:

Future Worlds
Barbarians Evolved
Info Addicts
Really Advanced Setup
No InstaHeal

Logs attached.
 

Attachments

  • logs.rar
    97 KB · Views: 49
Waited for that a million years or so.... Was certainly worth it!!!!
 
As has been noticed, Lithuania updated to v4:
  • Added/updated various mod supports.
  • Added ambience to Gedminas' leaderscene.
  • Lua code updated to the latest BNW patch, as well as improved to my current standards.
  • Re-designed the civ a bit.
  • Expanded the diplomacy text.

Lithuania (Gediminas)
Download| Subscribe

 
I found i bug,i try to test it on duel map with some of your civs(all uptodate) and all your mods(latest versions) and found E&D not showing,and also when i built sacred grove my city claims all forest tilles (up to fourth ring of city) and when i try to manage city my game crash. Before every new game i clean cache,logs and moduserdata to not get some stupid bugs.
 

Attachments

  • Lithuniagme.rar
    43.7 KB · Views: 62
Prussia (Frederick)
Download| Subscribe


  • Updated various mod support.
  • Updated code to latest standard.
  • Revised the UA a bit (now a combination of the original design and the current design).
  • Added Tomatekh's unique promotion icon to distinguish when the Landwehr's adjacent to Landwehr bonus is in effect.
  • Death's Head Hussar effect will now fire for non-Prussian players that get this unit (e.g. via Mercenary Contract or City-State).
I found i bug,i try to test it on duel map with some of your civs(all uptodate) and all your mods(latest versions) and found E&D not showing,and also when i built sacred grove my city claims all forest tilles (up to fourth ring of city) and when i try to manage city my game crash. Before every new game i clean cache,logs and moduserdata to not get some stupid bugs.

Seems I've gotten a bit ahead of myself. The current (public) version of RtP doesn't have the things needed for full support, so the mod support file is failing. I'll have to keep this in mind before updating other civs that might encounter the same issue. Not sure about your crash.
EDIT: Oh, yes, found it. It was because the forests were converting cities to your pantheon before you actually chose one.
 
Last edited:
Just a quick question, other than Lithuania, Prussia, Philip II, and Alfonso I what other mods were recently updated?
 
Seems I've gotten a bit ahead of myself. The current (public) version of RtP doesn't have the things needed for full support, so the mod support file is failing. I'll have to keep this in mind before updating other civs that might encounter the same issue. Not sure about your crash.
EDIT: Oh, yes, found it. It was because the forests were converting cities to your pantheon before you actually chose one.

Have you found a fix? I had been experiencing crashes (on AI's turn)

DB log
Spoiler :

[251457.593] columns StrategicViewType, TileType are not unique
[251457.593] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[251462.203] no such table: ContentPackage.LocalizedText
[251462.203] no such table: ContentPackage.LocalizedText
[251462.203] no such table: ContentPackage.LocalizedText
[251463.609] no such table: ContentPackage.LocalizedText
[251466.046] columns StrategicViewType, TileType are not unique
[251466.046] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[251467.281] no such table: ContentPackage.LocalizedText
[251467.281] no such table: ContentPackage.LocalizedText
[251467.281] no such table: ContentPackage.LocalizedText
[251474.171]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 6449984 76012568
PageCache: 6 12
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 6035232 63107688
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6640

Prepared Statements:
Current: 6
------------------------------
[251474.921]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 6451160 76012568
PageCache: 6 12
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 6036408 63107688
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6640

Prepared Statements:
Current: 6
------------------------------
[251560.062] column Type is not unique
[251560.062] column Type is not unique
[251560.062] column Type is not unique
[251560.062] column Type is not unique
[251565.015] duplicate column name: ShowInUnitPanel
[251574.453] column Type is not unique
[251574.453] column Type is not unique
[251574.625] no such table: JFD_Epithets
[251575.125] duplicate column name: SlotTexture
[251579.031] columns Language, Tag are not unique
[251579.031] While executing - 'insert into Language_en_US('Tag', 'Text') values (?, ?);'
[251579.031] In XMLSerializer while inserting row into table insert into Language_en_US('Tag', 'Text') with values (TXT_KEY_TECH_JFD_NATIONALISM_TITLE, Nationalism, ).
[251579.031] In XMLSerializer while updating table Language_en_US from file Components/Sovereignty/Core/Sovereignty_GameText.xml.
[251579.031] columns Language, Tag are not unique
[251580.062] table Policy_JFD_SlaveryMods has no column named SlaveCostMod
[251581.187] duplicate column name: BuildAnywhere
[251581.187] duplicate column name: TradeReligionModifier
[251583.031] table Technologies_JFD_MiscEffects has no column named CivilizationRequired
[251584.578] duplicate column name: CanCrossMountains
[251587.671] column UnitType is not unique
[251587.671] column UnitType is not unique
[251590.484] no such table: Civilizations_CordiformEarthRequestedResource
[251590.625] no such table: Civilizations_CordiformEarthRequestedResource
[251591.109] no such column: UniqueGovernmentTitle
[251597.484]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 14719448 76012568
PageCache: 8 235
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 13614552 63107688
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6664

Prepared Statements:
Current: 18
------------------------------
[251601.218]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 14720624 76012568
PageCache: 8 235
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 13615728 63107688
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6664

Prepared Statements:
Current: 18
------------------------------



LUA log
Spoiler :

[251715.093] EnactDescisionsPopup: Calculating size and anchoring
[251738.562] EnactDescisionsPopup: Calculating size and anchoring
[251772.734] JFD_Portugal_Functions: Harald Bluetooth isFaith false
[251772.781] JFD_Portugal_Functions: Harald Bluetooth isFaith false
[251773.812] Bugadyl: function Senshi_Bugadyl fired
[251773.984] Bugadyl: function Senshi_Bugadyl fired
[251775.828] Bugadyl: function Senshi_Bugadyl fired
[251775.828] Bugadyl: function Senshi_Bugadyl fired
[251776.890] Bugadyl: function Senshi_Bugadyl fired
[251776.906] Bugadyl: function Senshi_Bugadyl fired
[251777.531] Bugadyl: function Senshi_Bugadyl fired
[251777.796] Bugadyl: function Senshi_Bugadyl fired
[251779.234] Bugadyl: function Senshi_Bugadyl fired
[251779.250] Bugadyl: function Senshi_Bugadyl fired
[251779.828] JFD_Portugal_Functions: Sidon isFaith false
[251780.031] Bugadyl: function Senshi_Bugadyl fired
[251780.046] Bugadyl: function Senshi_Bugadyl fired
[251781.359] JFD_Portugal_Functions: Bucharest isFaith false
[251786.078] InfoAddictDataManager: INFO: Saving player stats took 1.063s to complete (11 inserts).
[251786.187] InfoAddictDataManager: INFO: Updating the historical data table with 0 turns took 0s to complete (0 queries).
[251786.328] InfoAddictHistoricalData: INFO: Total time for DrawGraph(score): 0.013s
[251786.421] InfoAddictCivRelations: INFO: Total time to build political view: 0.016s
[251786.468] TurnProcessing: Hiding TurnProcessing
[251789.203] JFD_RTP_Mercenaries_Functions: Processing data for save operation into savegame database.
[251789.296] JFD_RTP_Mercenaries_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 0, checksum: 0
[251789.375] JFD_RTP_Mercenaries_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 2, checksum: 38
[251789.468] JFD_RTP_Mercenaries_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 87, checksum: 3870
[251805.406] Bugadyl: function Senshi_Bugadyl fired
[251805.453] Bugadyl: function Senshi_Bugadyl fired
[251805.453] Bugadyl: function Senshi_Bugadyl fired
[251806.234] Bugadyl: function Senshi_Bugadyl fired


Crash occurs while an AI's turn is being processed. I can't go past that point....
 
That revised Lithuania looks quite interesting to me. I'll have to give it a try.
 
Just a quick question, other than Lithuania, Prussia, Philip II, and Alfonso I what other mods were recently updated?

That's it atm. Philip II and Afonso were recently released (as well as KU).

Have you found a fix? I had been experiencing crashes (on AI's turn)

DB log
Spoiler :

[251457.593] columns StrategicViewType, TileType are not unique
[251457.593] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[251462.203] no such table: ContentPackage.LocalizedText
[251462.203] no such table: ContentPackage.LocalizedText
[251462.203] no such table: ContentPackage.LocalizedText
[251463.609] no such table: ContentPackage.LocalizedText
[251466.046] columns StrategicViewType, TileType are not unique
[251466.046] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[251467.281] no such table: ContentPackage.LocalizedText
[251467.281] no such table: ContentPackage.LocalizedText
[251467.281] no such table: ContentPackage.LocalizedText
[251474.171]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 6449984 76012568
PageCache: 6 12
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 6035232 63107688
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6640

Prepared Statements:
Current: 6
------------------------------
[251474.921]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 6451160 76012568
PageCache: 6 12
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 6036408 63107688
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6640

Prepared Statements:
Current: 6
------------------------------
[251560.062] column Type is not unique
[251560.062] column Type is not unique
[251560.062] column Type is not unique
[251560.062] column Type is not unique
[251565.015] duplicate column name: ShowInUnitPanel
[251574.453] column Type is not unique
[251574.453] column Type is not unique
[251574.625] no such table: JFD_Epithets
[251575.125] duplicate column name: SlotTexture
[251579.031] columns Language, Tag are not unique
[251579.031] While executing - 'insert into Language_en_US('Tag', 'Text') values (?, ?);'
[251579.031] In XMLSerializer while inserting row into table insert into Language_en_US('Tag', 'Text') with values (TXT_KEY_TECH_JFD_NATIONALISM_TITLE, Nationalism, ).
[251579.031] In XMLSerializer while updating table Language_en_US from file Components/Sovereignty/Core/Sovereignty_GameText.xml.
[251579.031] columns Language, Tag are not unique
[251580.062] table Policy_JFD_SlaveryMods has no column named SlaveCostMod
[251581.187] duplicate column name: BuildAnywhere
[251581.187] duplicate column name: TradeReligionModifier
[251583.031] table Technologies_JFD_MiscEffects has no column named CivilizationRequired
[251584.578] duplicate column name: CanCrossMountains
[251587.671] column UnitType is not unique
[251587.671] column UnitType is not unique
[251590.484] no such table: Civilizations_CordiformEarthRequestedResource
[251590.625] no such table: Civilizations_CordiformEarthRequestedResource
[251591.109] no such column: UniqueGovernmentTitle
[251597.484]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 14719448 76012568
PageCache: 8 235
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 13614552 63107688
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6664

Prepared Statements:
Current: 18
------------------------------
[251601.218]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 14720624 76012568
PageCache: 8 235
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 13615728 63107688
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6664

Prepared Statements:
Current: 18
------------------------------



LUA log
Spoiler :

[251715.093] EnactDescisionsPopup: Calculating size and anchoring
[251738.562] EnactDescisionsPopup: Calculating size and anchoring
[251772.734] JFD_Portugal_Functions: Harald Bluetooth isFaith false
[251772.781] JFD_Portugal_Functions: Harald Bluetooth isFaith false
[251773.812] Bugadyl: function Senshi_Bugadyl fired
[251773.984] Bugadyl: function Senshi_Bugadyl fired
[251775.828] Bugadyl: function Senshi_Bugadyl fired
[251775.828] Bugadyl: function Senshi_Bugadyl fired
[251776.890] Bugadyl: function Senshi_Bugadyl fired
[251776.906] Bugadyl: function Senshi_Bugadyl fired
[251777.531] Bugadyl: function Senshi_Bugadyl fired
[251777.796] Bugadyl: function Senshi_Bugadyl fired
[251779.234] Bugadyl: function Senshi_Bugadyl fired
[251779.250] Bugadyl: function Senshi_Bugadyl fired
[251779.828] JFD_Portugal_Functions: Sidon isFaith false
[251780.031] Bugadyl: function Senshi_Bugadyl fired
[251780.046] Bugadyl: function Senshi_Bugadyl fired
[251781.359] JFD_Portugal_Functions: Bucharest isFaith false
[251786.078] InfoAddictDataManager: INFO: Saving player stats took 1.063s to complete (11 inserts).
[251786.187] InfoAddictDataManager: INFO: Updating the historical data table with 0 turns took 0s to complete (0 queries).
[251786.328] InfoAddictHistoricalData: INFO: Total time for DrawGraph(score): 0.013s
[251786.421] InfoAddictCivRelations: INFO: Total time to build political view: 0.016s
[251786.468] TurnProcessing: Hiding TurnProcessing
[251789.203] JFD_RTP_Mercenaries_Functions: Processing data for save operation into savegame database.
[251789.296] JFD_RTP_Mercenaries_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 0, checksum: 0
[251789.375] JFD_RTP_Mercenaries_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 2, checksum: 38
[251789.468] JFD_RTP_Mercenaries_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 87, checksum: 3870
[251805.406] Bugadyl: function Senshi_Bugadyl fired
[251805.453] Bugadyl: function Senshi_Bugadyl fired
[251805.453] Bugadyl: function Senshi_Bugadyl fired
[251806.234] Bugadyl: function Senshi_Bugadyl fired


Crash occurs while an AI's turn is being processed. I can't go past that point....

I did update to fix.
 
Ummm.. yeah. well, DB logs and LUA log are both repeating themselves. however, the crash took slightly longer that time (it processed the AI's turns and suddenly stopped for 3 seconds or so on the third civ, then crashed to desktop.)

DB log (just in case)
Spoiler :

[110716.015] column Type is not unique
[110716.015] column Type is not unique
[110716.031] column Type is not unique
[110716.031] column Type is not unique
[110722.031] duplicate column name: ShowInUnitPanel
[110733.343] column Type is not unique
[110733.343] column Type is not unique
[110733.546] no such table: JFD_Epithets
[110734.218] duplicate column name: SlotTexture
[110738.890] columns Language, Tag are not unique
[110738.890] While executing - 'insert into Language_en_US('Tag', 'Text') values (?, ?);'
[110738.890] In XMLSerializer while inserting row into table insert into Language_en_US('Tag', 'Text') with values (TXT_KEY_TECH_JFD_NATIONALISM_TITLE, Nationalism, ).
[110738.890] In XMLSerializer while updating table Language_en_US from file Components/Sovereignty/Core/Sovereignty_GameText.xml.
[110738.906] columns Language, Tag are not unique
[110740.078] table Policy_JFD_SlaveryMods has no column named SlaveCostMod
[110741.437] duplicate column name: BuildAnywhere
[110741.437] duplicate column name: TradeReligionModifier
[110743.609] table Technologies_JFD_MiscEffects has no column named CivilizationRequired
[110745.296] duplicate column name: CanCrossMountains
[110749.062] column UnitType is not unique
[110749.062] column UnitType is not unique
[110752.531] no such table: Civilizations_CordiformEarthRequestedResource
[110752.703] no such table: Civilizations_CordiformEarthRequestedResource
[110753.234] no such column: UniqueGovernmentTitle
[110760.109]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 14719504 76012568
PageCache: 8 235
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 13614552 63107688
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6664

Prepared Statements:
Current: 18
------------------------------
[110764.000]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 14720680 76012568
PageCache: 8 235
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 13615728 63107688
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6664

Prepared Statements:
Current: 18
------------------------------

Could it be caused by Prussia?
 
Ummm.. yeah. well, DB logs and LUA log are both repeating themselves. however, the crash took slightly longer that time (it processed the AI's turns and suddenly stopped for 3 seconds or so on the third civ, then crashed to desktop.)

DB log (just in case)
Spoiler :

[110716.015] column Type is not unique
[110716.015] column Type is not unique
[110716.031] column Type is not unique
[110716.031] column Type is not unique
[110722.031] duplicate column name: ShowInUnitPanel
[110733.343] column Type is not unique
[110733.343] column Type is not unique
[110733.546] no such table: JFD_Epithets
[110734.218] duplicate column name: SlotTexture
[110738.890] columns Language, Tag are not unique
[110738.890] While executing - 'insert into Language_en_US('Tag', 'Text') values (?, ?);'
[110738.890] In XMLSerializer while inserting row into table insert into Language_en_US('Tag', 'Text') with values (TXT_KEY_TECH_JFD_NATIONALISM_TITLE, Nationalism, ).
[110738.890] In XMLSerializer while updating table Language_en_US from file Components/Sovereignty/Core/Sovereignty_GameText.xml.
[110738.906] columns Language, Tag are not unique
[110740.078] table Policy_JFD_SlaveryMods has no column named SlaveCostMod
[110741.437] duplicate column name: BuildAnywhere
[110741.437] duplicate column name: TradeReligionModifier
[110743.609] table Technologies_JFD_MiscEffects has no column named CivilizationRequired
[110745.296] duplicate column name: CanCrossMountains
[110749.062] column UnitType is not unique
[110749.062] column UnitType is not unique
[110752.531] no such table: Civilizations_CordiformEarthRequestedResource
[110752.703] no such table: Civilizations_CordiformEarthRequestedResource
[110753.234] no such column: UniqueGovernmentTitle
[110760.109]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 14719504 76012568
PageCache: 8 235
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 13614552 63107688
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6664

Prepared Statements:
Current: 18
------------------------------
[110764.000]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 14720680 76012568
PageCache: 8 235
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 13615728 63107688
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6664

Prepared Statements:
Current: 18
------------------------------

Could it be caused by Prussia?

Adding your stopwatch.log would help immensely in diagnosis.
 
Spoiler :

[111415.031] , Update Database - Core/Lithuania_ArtDefines.sql, 0.003137
[111415.078] , Update Database - Core/Lithuania_GameDefines.sql, 0.048635
[111415.078] , Update Database - Core/Lithuania_GameDefines_Diplomacy.sql, 0.001473
[111415.093] , Update Database - Core/Lithuania_GameDefines_ModSupport.sql, 0.005725
[111415.375] , Update Database - Core/Lithuania_GameText.xml, 0.290668
[111415.500] , Update Database - Core/Lithuania_GameText_Diplomacy.xml, 0.125444
[111415.703] , Update Database - Core/Lithuania_GameText_ModSupport.xml, 0.207647
[111415.703] , SetActiveDLCandMods - Perform OnModActivated Actions, 35.662037
[111415.703] , SetActiveDLCandMods - Activate Mods, 39.378619
[111417.484] , SetActiveDLCandMods - Notify Localization Database Updated, 1.773704
[111421.453] , SetActiveDLCandMods - Reload GameCore DLL, 3.962924
[111421.484] , SetActiveDLCandMods - Refresh include() file list, 0.033554
[111421.484] , SetActiveDLCandMods - Refresh Gameplay DLL Data, 0.000000
[111421.484] , SetActiveDLCandMods - Perform Gameplay Database Post Processing, 0.002596
[111425.109] , SetActiveDLCandMods - Cache Game Database Data, 3.629445
[111425.109] , SetActiveDLCandMods - Rescan Localized Audio, 0.000251
[111425.125] , Discovering Modder Map Scripts, 0.004570
[111425.156] , Parse Map Scripts, 0.041530
[111425.156] , SetActiveDLCandMods - Parse Map Scripts, 0.046172
[111448.375] , LoadUnitLibraries via Database, 23.158372
[111457.734] , StopAll, 0.000001
[111457.734] , Update, 0.000009
[111457.734] , UnCacheAllSounds, 0.000000
[111457.750] , RebuildLibraryReferences, 0.015506
[111457.750] , Stop Audio and Rebuild Cache, 0.015603
[111457.750] , Post Hotload Audio, 0.000103
[111457.750] , Reload Modded Audio, 0.046288
[111458.187] , SetActiveDLCandMods, 81.914481
[111458.187] , ActivateModsAndDLCForEnabledMods, 81.922435
[111458.187] , ActivateEnabledMods, 81.922468
[111458.187] , (Lua) AllEnabledModsContainPropertyValue, 0.001577
[111458.187] , (Lua) AllEnabledModsContainPropertyValue, 0.000879
[111465.375] , (Lua) CanLoadSavedGame, 0.016203
[111465.375] , (Lua) GetSavedGameRequirements, 0.001223



Stopwatch log's last part...
 
Egypt (Hatshepsut)
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  • Added/updated various mod support and code.
  • Discovering a civ will now also yield a small amount of Gold.
  • If beginning in a later era, you will receive Cargo Ships for as many Trade Routes that you begin with, once you found your Capital.
  • Removed MCIS support. Burial Tomb's extra Happiness during WLKTD will now appear on the BT's tt with an upcoming CiD update.
  • Removed the Trade Route Screen replacement for Hatshepsut.
  • Merchant Barge changed: Whilst connected to a Capital, both the originating city and the target city will celebrate a 'We Love the King Day' for the duration of the Trade Route. Until CiD is updated, the Trade Route screen will not reflect this.
 
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