GPuzzle's Civs

That actually sounds great!

The thing with Our World is that it's very different from pretty much everything else. JFD does it with janboruta. More Civs does it with Pouakai, Sukritact and help from others. Tarcisiocm does it alone. CL gets its art from a lot of sources, while Neirai codes and TPang is the head of the project. DJSHenninger makes his mods and art and Lua for ryanjames. Age of Imperialism mixes Civitar and Zantonius Hamm's coding with Civitar's and OrderOfOlav's art. And many others.

Our World started with an idea from SuperWaffle247, designs came in from the community, and then they just pooled in stuff from who want to contribute. What a collab means is more than "there will be people working here other than me" - I'm a decent coder, good resource-maximizer, artist - I need someone like DoctorMcGann or SnowyNix. It means that this will count for Our World's list of Civilizations.

Nevertheless, Florence sparked my ingenuity - it's the Renascence's cradle, after all. So have a Cultural USA design:

UA: Land of the Free: Whenever you finish a World Wonder with a Great Work slot, gain a free Great Artist, Writer or Musician. During Golden Ages, Specialists provide +1 Production and Wonder Production is increased by 35%

UB: Town Hall: Garden replacement, doesn't need Fresh Water. +1 Food for every Great Work in the city.

UU: Cowboy: Lancer replacement. +3 Tourism and an Artist Specialist slot when garrisoned. May build Pastures.

As for the Leader, I'm unsure.
 
Eh. It needs some work. The second half of the UA is too strong in my opinion since there's already like a 20% production boost during GAs. You basically become better than Ramesses during GAs. The uniques seem a bit dull too. I think what you need is to select a particular period of American history and focus specifically on that. I'm not sure which period/presidency would work for that. I do think a cultural USA needs an economic aspect too. In Civ 5 I take tourism to mean one of two things, either actual tourism or ideological influence. Either one of those is backed up by the US's economic strength, the promise of social mobility and opportunities, and others things which have resulted in so many people immigrating to the United States. I think a cultural USA has a lot of potential though, I just can't think of any ideas in particular right now.
 
Hmmm.

The best way I think that America could represent its Tourism is by using Trade Routes and Specialists. Statue of Liberty should have some repercussion in the design, considering that it's the main American Wonder in the game.
 
Excuse me, but I'm going to don my American nationalist hat for a second. Whenever I hear my dad talking with his friends about the difference between life here and life in Cuba this is more or less what he says every time:

"Here time moves so fast. You're always doing something, you're always on the move, there's never a dull moment. That's the great thing about this country, there's always things for you to do. You never have enough time to do everything you want to do because there's some many things to do. But in Cuba, time is what we had too much of. Every moment was dull, every second was depressing, every minute was painful. You did the same thing every day because there was nothing to do and there was nothing you could do about it. There were no cars to travel in, there were no places to visit. Everyday you'd just walk around the same streets, in the same heat, because there was nothing to do at home. Maybe if you had enough money saved up you could go to the ice cream store or watch a movie, but you could only afford to do that once a month, maybe once every two months. Everyday it was the same slow, miserable suffering and life felt like an eternity that you weren't living."

Of course every immigrants experience is different, but in the stories of immigrants that I've heard personally, and I've heard a lot, the only people who are dissatisfied with their lives here are the few people who expected to come here and live easy without working. Of course this is coming from someone who knows a lot of immigrants, but all of them either come from totalitarian dictatorships or dysfunctional democracies.

Basically what I'm going on about here is that I think a cultural America civ should have something to do with people coming over for better lives. I could have said that in a sentence, but nationalism :p
 
That is more or less what I want to represent.

Actually... It's pretty funny that the best way to represent America's freedom ideals (bald eagle sounds) is by making a fake policy with one of Order's Level 3 tenets.
 
The reason Our World is the way it is is because I have no actual talent! But it is kind of interesting that all of these mod groups have different structures. We have fun with it - JFD's Modempire, Republic of More Civs, People's Republic of Our World?

Anyway, yes, we can work together and certainly can release jointly. Feel free to PM me or steam message me when you want to iron out the details.
 
That is more or less what I want to represent.

Actually... It's pretty funny that the best way to represent America's freedom ideals (bald eagle sounds) is by making a fake policy with one of Order's Level 3 tenets.

The Fun thing is that I actually was thinking about a level 1 Tenet from Autocracy... Futurism. Something like doing Cultural pressure with growth was my idea, but so much pressure so potentially soon could be devastating.

JFD JFK for cultural America maybe?

I believe he'd be a pretty fitting president for this particular aspect.
 
That actually sounds great!

The thing with Our World is that it's very different from pretty much everything else. JFD does it with janboruta. More Civs does it with Pouakai, Sukritact and help from others. Tarcisiocm does it alone. CL gets its art from a lot of sources, while Neirai codes and TPang is the head of the project. DJSHenninger makes his mods and art and Lua for ryanjames. Age of Imperialism mixes Civitar and Zantonius Hamm's coding with Civitar's and OrderOfOlav's art. And many others..

The reason Our World is the way it is is because I have no actual talent! But it is kind of interesting that all of these mod groups have different structures. We have fun with it - JFD's Modempire, Republic of More Civs, People's Republic of Our World?

Anyway, yes, we can work together and certainly can release jointly. Feel free to PM me or steam message me when you want to iron out the details.

People's Republic doesn't work because, by the way GPuzzle describes it, Our World is a real democracy :p Sounds more like a Confederacy akin to Switzerland.
Not like that corrupt, dictatorial Republic of More Civs.

JFD JFK for cultural America maybe?

I believe he'd be a pretty fitting president for this particular aspect.

Pouakai, get on this :p
 
The more you need to mention that you country is democratic in its name, the less democratic it is.
 
While this was out, I refined Rio Grande's design. What's you folks' opinions on it?

UA: Glorious Decade: Conquered Cities have a Great Work of Music slot that when filled negates Occupied Unhappiness and grants +10 XP to units produced there. If you are at War, +50 Tourism whenever a Great Person is born, increasing to +150 Tourism after you adopt an ideology.

UB: Estancia: Stable replacement. +1 Culture on Sheep, Cattle and Horses. Has a Great Work of Music slot that when filled turns 15% of the Culture from Great Works, Natural Wonders, Wonders and Improvements into tourism.

UU: Cavalry replacement. May build Pastures. When garrisoned in a City, +15% Great Person Generation. Increases to +25% if the City is a Conquered City. Has the Great Admiral Promotion.
 
I like it. There are a few problems I noticed though. Musicians don't come around until the Renaissance the first part of the UA is kind of useless until then. It isn't really that much of a problem it's just that I think the big appeal is that you won't have to build courthouses and deal with their high gold cost. So basically until the mid game you'll still have to build courthouses or keep cities as puppets. I guess it's not that bad in all honesty but it's just something that came to my mind. Also, the Cavalry UU gets the Great Admiral promotion?
 
15% Combat Strength to Naval Units within 2 tiles.

Also, the attacks are supposed to be a bit delayed.
 
Autocracy leaning civ? Where? :p

I somehow feel like I liked the last design of the civ better, but I don't quite remember how it was. Man, it has been so long.

That Estancia looks really, really powerful. I mean, it doesn't give the Production bonuses I guess, but being able to produce so much tourism so early is potentially game breaking.

I presume the UU is the Farrapo. The Great Admiral Promotion is due to that time Garibaldi carried a bunch of ships through land, isn't it?
 
Autocracy leaning civ? Where? :p

I somehow feel like I liked the last design of the civ better, but I don't quite remember how it was. Man, it has been so long.

That Estancia looks really, really powerful. I mean, it doesn't give the Production bonuses I guess, but being able to produce so much tourism so early is potentially game breaking.

I presume the UU is the Farrapo. The Great Admiral Promotion is due to that time Garibaldi carried a bunch of ships through land, isn't it?

The Estancia does give the Production bonuses. I'm thinking of changing it to +1 additional Culture and +1 Food in Cattle, Sheep and Horses when that Great Work slot is filled.

The UU is the Farrapo, and you're right.
 
Hmm my experience when it comes to culture generation just comes from bullying City States with Stalin soo I may not be the most qualified to judge :mischief:, I quite like the estancia as early game tourism is just beautiful when it comes to Cultural Civs (Brazil, and JFD's annoying Papal State, etc) but it should be toned down a bit, the Zarapo is interesting but it almost seems incredibly dependent on you invading a Coastal City for you to use the UP, the UA is pretty good so nothing to complain to much about it although I wonder what was the previous design you thought.
 
Now that Uighur mentioned it, the Estancia's slot may not be that game breaking given that it needs great musicians, which don't come until Renaissance.
 
While this was out, I refined Rio Grande's design. What's you folks' opinions on it?

Let's see... A four moves unit that has bonuses while garrisoned... A stable giving tourism... And some more useful but somewhat mis- placed bonuses. I'd suggest making the estancia convert 40% of the culture received from terrain to tourism. About the UA, unless it works for puppets as well, that's very in -synergetic. If you go autocracy, you want policy state, meaning you'll build courthouses. Great musicians are better used for a concert tour, no?

(I don't wanna sound harsh)
 
Excuse me, but I'm going to don my American nationalist hat for a second. Whenever I hear my dad talking with his friends about the difference between life here and life in Cuba this is more or less what he says every time:

"Here time moves so fast. You're always doing something, you're always on the move, there's never a dull moment. That's the great thing about this country, there's always things for you to do. You never have enough time to do everything you want to do because there's some many things to do. But in Cuba, time is what we had too much of. Every moment was dull, every second was depressing, every minute was painful. You did the same thing every day because there was nothing to do and there was nothing you could do about it. There were no cars to travel in, there were no places to visit. Everyday you'd just walk around the same streets, in the same heat, because there was nothing to do at home. Maybe if you had enough money saved up you could go to the ice cream store or watch a movie, but you could only afford to do that once a month, maybe once every two months. Everyday it was the same slow, miserable suffering and life felt like an eternity that you weren't living."

Of course every immigrants experience is different, but in the stories of immigrants that I've heard personally, and I've heard a lot, the only people who are dissatisfied with their lives here are the few people who expected to come here and live easy without working. Of course this is coming from someone who knows a lot of immigrants, but all of them either come from totalitarian dictatorships or dysfunctional democracies.

Basically what I'm going on about here is that I think a cultural America civ should have something to do with people coming over for better lives. I could have said that in a sentence, but nationalism :p
Clapping.

I found some great Julius Caesar concept art, i think it would be best to close up to Julius & isolated thy.
http://fashionpab.com/wp-content/uploads/2015/06/caesar-schnitte-fur-manner24.jpg
http://www.miguelcoimbra.com/images/galerie/books/1anovels/caesar.jpg
Pouakai, get on this :p

By the way who's doing the artwork for JFK, i hope it's Pouakai.
 
Hey, fellas, one thing.

I've finally gotten to a point where I'm confident enough with E&D that I can add it to Julius!

However, I have no idea of what to do.

Does anyone have any design ideas?
 
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