I'm just gonna put it out there. Furor Teutonicus, with all its barbarian bonuses, seems like a strange choice for Germany's "unique ability".
Granted, in ancient times, the region today known as Germany was little more than a collection of unruly patches of land held by various tribes - or barbarians. But as a political and administrative unit, the German Empire or nation state is distinctly modern. Of which I'm sure most of you are aware, the formal unification of Germany occurred in 1871.
So to the point: It is my opinion that Germany's "unique ability" should be one that reflects the ethnocultural/national/imperial traits more commonly associated with the modern conception of a unified Germany.
Without too much detail, some suggestions spring to mind:
1. + X amount of production or X percentage increase in production from cities connected to the capital by railroad.
2. X additional percentage increase in city productivity, either from improvements (factory etc) or from technologies. General idea is that it specifically pertains to the industrial revolution.
3. Germany enjoys an advantage that focuses on the synergy between production and infrastructure from the very outset of the game.
My point is that Germany is known for its production, engineering and manufacturing prowess, and I believe that this ought to be reflected in its Civ 5 "unique ability" one way or another. Forget about ancient primitive barbarism. How was that unique to Germany's ancestors when compared to the rest of continental Europe north of Rome?
Some facts to consider: Today Germany has the 16th largest population in the world, but comes in 3rd in terms of export. As Germany is and has always been naturally low on raw materials, most of Germany's products are in engineering, especially in automobiles, machinery, metals, and chemical goods.
I'm done ranting. What do you guys think? Am I way off here?
Granted, in ancient times, the region today known as Germany was little more than a collection of unruly patches of land held by various tribes - or barbarians. But as a political and administrative unit, the German Empire or nation state is distinctly modern. Of which I'm sure most of you are aware, the formal unification of Germany occurred in 1871.
So to the point: It is my opinion that Germany's "unique ability" should be one that reflects the ethnocultural/national/imperial traits more commonly associated with the modern conception of a unified Germany.
Without too much detail, some suggestions spring to mind:
1. + X amount of production or X percentage increase in production from cities connected to the capital by railroad.
2. X additional percentage increase in city productivity, either from improvements (factory etc) or from technologies. General idea is that it specifically pertains to the industrial revolution.
3. Germany enjoys an advantage that focuses on the synergy between production and infrastructure from the very outset of the game.
My point is that Germany is known for its production, engineering and manufacturing prowess, and I believe that this ought to be reflected in its Civ 5 "unique ability" one way or another. Forget about ancient primitive barbarism. How was that unique to Germany's ancestors when compared to the rest of continental Europe north of Rome?
Some facts to consider: Today Germany has the 16th largest population in the world, but comes in 3rd in terms of export. As Germany is and has always been naturally low on raw materials, most of Germany's products are in engineering, especially in automobiles, machinery, metals, and chemical goods.
I'm done ranting. What do you guys think? Am I way off here?