I've got an idea for a unique unit for a civ I'm trying to create - essentially a Barbarian Hand-Axe type unit (1 hex range) but using the Barbarian Brute as a base. I want its standard attack animation to be the same as if it were attacking a city or defending from a gun unit (i.e throwing fire bombs) - can this be set in the Artdefines for the unit or is it more complicated than that?