Hey guys, thought about something that would make participation in HoF/ Challenge more attractive for me at least (dont believe im alone). I played just 3 games of Challenge series, but getting a little bit poored already. If we search for popularity of competitive series, I believe this should be a very bad thing, if newcomer gets poored in 3 games, right?
At first I got depressed, for example invested a huge amount of time into challenge series TIME GAME, and got my arse busted by almost 3 times in score. Not competitive at all, right? When I investigated the results more closely I got it... The game, that took me ages (14 hours of gameplay) is nothing compared to the most of top scores (from 35 to 45 hours of gameplay). Well... Im a working person, cant allow this kind of spenditure, so I have three options:
1) take it easy and not play for result (but is it what we want from challenge series?)
2) not taking part of challenges, as it takes a ridiculous amount of time to be anywhere even near serious attempt for top places.
3) we could consider developing some kind of scoring system, that would take into account how long the game lasted and modified the final score by that.
What You guys reckon, is it worth anything, how fast result was achieved and should this fact be taken into account?
PS: dont get me wrong, I dont beg for appraize, just telling about facts that makes it impossible for me to play for good places and therefore eliminates Challenge from games.... (getting a time victory at prince is not quite a challenge on its own)
Please note that the same difference in game lenght occured in all three Challenges I have participated by so far...
Any ideas?
At first I got depressed, for example invested a huge amount of time into challenge series TIME GAME, and got my arse busted by almost 3 times in score. Not competitive at all, right? When I investigated the results more closely I got it... The game, that took me ages (14 hours of gameplay) is nothing compared to the most of top scores (from 35 to 45 hours of gameplay). Well... Im a working person, cant allow this kind of spenditure, so I have three options:
1) take it easy and not play for result (but is it what we want from challenge series?)
2) not taking part of challenges, as it takes a ridiculous amount of time to be anywhere even near serious attempt for top places.
3) we could consider developing some kind of scoring system, that would take into account how long the game lasted and modified the final score by that.
What You guys reckon, is it worth anything, how fast result was achieved and should this fact be taken into account?
PS: dont get me wrong, I dont beg for appraize, just telling about facts that makes it impossible for me to play for good places and therefore eliminates Challenge from games.... (getting a time victory at prince is not quite a challenge on its own)
Please note that the same difference in game lenght occured in all three Challenges I have participated by so far...
Any ideas?