The AI is atrocious at naval combat and neglects its navy badly. Building a massive navy yourself and abusing this AI oversight is one of the easiest ways to cheese the game.
Okay, this is why you were asking about donut maps!What do you prefere to land army or a navy?
Personally I like naval conflict better.
They definitely do. One of the ones I hate the most is the AI's polish UU can decimate my attack force because they knock them into bad positions. However you don't build anti units because they're simply bad and too situational, especially the anti-tank due to their bad mobility.They don't build mounted units or takes, so the Pikeman, Lancers, and anti-tank are worthless.
They build fighters but they also either move them around a lot or use them to attack which means they they can't use their intercept. I'm pretty sure it's a bug in the AI programming itself. Although in some cases they will kill your bombers.They don't use fighters to clear the way for bombers, so air warfare is pretty simple too.
The AI is pretty bad in a few areas that make some things obsolete in the game. They don't build mounted units or takes, so the Pikeman, Lancers, and anti-tank are worthless. They don't use fighters to clear the way for bombers, so air warfare is pretty simple too. I also feel like they waste their promotions on healing their units and not getting Superunits too (which is frustrating at the time though).
But mainly the no navy and no mounted unit thing is annoying.
You can pretty much decimate any AI fleet with a few submarines, especially since they don't bombard after moving.
They definitely do. One of the ones I hate the most is the AI's polish UU can decimate my attack force because they knock them into bad positions. However you don't build anti units because they're simply bad and too situational, especially the anti-tank due to their bad mobility.
They build fighters but they also either move them around a lot or use them to attack which means they they can't use their intercept. I'm pretty sure it's a bug in the AI programming itself. Although in some cases they will kill your bombers.
Interesting, I usually play on Emperor, so maybe they come out more on Deity or higher. I've noticed that the barbarians tend to be Calvary units a lot. I feel like as you get more skilled in the game, they're a unit that you can definitely take advantage of. Great for flanking, pillaging, dealing damage and healing, and plenty others.
As you move to higher difficulty levels, you'll see barbarian cavalry less & less often thanks to A) much faster AI expansion, which prevents barbarian spawning, and B ) The AI directly eliminating barbarian encampments with their massive military. To make matters worse, it's extremely common for at least one AI in the area to have taken Honor, so they receive a notification when a new encampment appears. On Deity, they're *much* more aggressive about hunting down those encampments. The first time I saw a massive wave of military units coming my way I nearly had a heart attack, since on Immortal that's always a sign that they're about to attack you. But on Deity, they're often just hunting barbarians. Well... sometimes they're just hunting.