ripple01
Emperor
This is a question for anyone who has messed around in the SDK for the AI:
Is the AI coded to adapt its playing style to the traits it has? For example, if a leader is Industrious is the AI coded to focus more on building wonders, or is this all accomplished through the values in the LeaderHeadsInfos.xml file?
Cheers,
ripple01
Is the AI coded to adapt its playing style to the traits it has? For example, if a leader is Industrious is the AI coded to focus more on building wonders, or is this all accomplished through the values in the LeaderHeadsInfos.xml file?
Cheers,
ripple01