Moeniir
Mr FLICster
Version 1.0.1 Now Available
Please note:Version 1.0.1 (build 18) is a minor bugfix release for v1.0.0. If you already have 1.0.0, hop to the end of this post to get the patch. If not, keep reading. New users will need to get the 1.0.0 full install, then apply the 1.0.1 patch. And now, back to your original post for v1.0.0:
Well, It's finally done. FLICster v1.0.0 (build 17). Its a major revamp. Hopefully you won't even recognize it. Here the short list of new stuff:
* New FLC Viewer. Allows viewing of Civ3UnitFlcs. Each direction can be viewed. Units can be viewed with default colors or with any civ-specific colors. Also allows viewing with 'simulated alpha blending', to show how shadow effects actually look.
* New Export formats: StoryBoard PCX, Filmstrip PCX, and Cel PCX. Storyboard creates a single PCX containing all frames of all directional animation laid out in a grid. Each direction is tiled left-to-right in its own row. Filmstrip is similar, except that each direction's row of frames is saved to a different PCX file. Cel creates a separate PCX for each frame in each direction of the animation. Exporting to these formats also creates a FXM (FLICster eXport Manifest) file, containing information required to create a new Civ3UnitFlic from the PCX File(s). Storyboard and Filmstrip formats can include an optional border (recommended!).
* New FXM Viewer. The FXM viewer allows the animations stored in a PCX Storyboard, or PCX Filmstrips/Cels, to be viewed just like a completed FLC. Viewer features are the same as the FLC viewer. Additionally, the FXM viewer has a 'Popup' mode, which hides the full application, and displays an always-on-top version of the viewer, for checking your progress while editing the PCX file(s).
* Change more stuff - when exporting to PCX, you can change the frame size, frame count, filename, color palette, and animation speed.
* Start from scratch - Just select File|New... to create a blank StoryBoard (or other PCX format).
* Support for single-direction Civ3UnitFlcs, such as CruiseMissileDeath.flc
* Additional PAL file created with 'Alpha' coloring. See 'HOW TO USE IT' for important details.
* FLICster 0.2.2 style 'split' and 'merge' functionality is still supported, although it is deprecated. To split a file into standard FLC files, open the Civ3UnitFlc and set the export type to 'Multiple Standard FLCs'. Still creates an INI file. To merge the standard FLCs into a Civ3UnitFlc, Choose File|Open... and select the INI file. You may need to set the file type to "*.*"
* Help|About... function.
* Rewrote the readme file.
As always, I will send copies to the mods, to post here if they wish. In the interim, I've posted the full install and a small install to my Yahoo! Briefcase - http://briefcase.yahoo.com/moeniir. Note that in order to use the small install, you will need the latest comdlg32.ocx, mscomctl.ocx, mscomct2.ocx, and msvbvm60.dll. If you aren't sure, just grab the full install.
v1.0.1 (build 18) patch note: The full install is still for v1.0.0; just get the patch and apply when done. The small install for v1.0.0 is no longer available, just get the v1.0.1 patch (the patch is the same as the small installer - an exe and a couple of readmes.)
The files are now uploaded to CFC's file server!
v1.0.1 (build 18) Patch/Small Install (120 KB): http://forums.civfanatics.com/attachment.php?s=&postid=164601_Small.zip
v1.0.0 (build 17) Full Setup (2.4 MB):
http://www.civfanatics.net/downloads/civ3/utility/FLICster1.0.0.17_FullSetup.zip
Please note:Version 1.0.1 (build 18) is a minor bugfix release for v1.0.0. If you already have 1.0.0, hop to the end of this post to get the patch. If not, keep reading. New users will need to get the 1.0.0 full install, then apply the 1.0.1 patch. And now, back to your original post for v1.0.0:
Well, It's finally done. FLICster v1.0.0 (build 17). Its a major revamp. Hopefully you won't even recognize it. Here the short list of new stuff:
* New FLC Viewer. Allows viewing of Civ3UnitFlcs. Each direction can be viewed. Units can be viewed with default colors or with any civ-specific colors. Also allows viewing with 'simulated alpha blending', to show how shadow effects actually look.
* New Export formats: StoryBoard PCX, Filmstrip PCX, and Cel PCX. Storyboard creates a single PCX containing all frames of all directional animation laid out in a grid. Each direction is tiled left-to-right in its own row. Filmstrip is similar, except that each direction's row of frames is saved to a different PCX file. Cel creates a separate PCX for each frame in each direction of the animation. Exporting to these formats also creates a FXM (FLICster eXport Manifest) file, containing information required to create a new Civ3UnitFlic from the PCX File(s). Storyboard and Filmstrip formats can include an optional border (recommended!).
* New FXM Viewer. The FXM viewer allows the animations stored in a PCX Storyboard, or PCX Filmstrips/Cels, to be viewed just like a completed FLC. Viewer features are the same as the FLC viewer. Additionally, the FXM viewer has a 'Popup' mode, which hides the full application, and displays an always-on-top version of the viewer, for checking your progress while editing the PCX file(s).
* Change more stuff - when exporting to PCX, you can change the frame size, frame count, filename, color palette, and animation speed.
* Start from scratch - Just select File|New... to create a blank StoryBoard (or other PCX format).
* Support for single-direction Civ3UnitFlcs, such as CruiseMissileDeath.flc
* Additional PAL file created with 'Alpha' coloring. See 'HOW TO USE IT' for important details.
* FLICster 0.2.2 style 'split' and 'merge' functionality is still supported, although it is deprecated. To split a file into standard FLC files, open the Civ3UnitFlc and set the export type to 'Multiple Standard FLCs'. Still creates an INI file. To merge the standard FLCs into a Civ3UnitFlc, Choose File|Open... and select the INI file. You may need to set the file type to "*.*"
* Help|About... function.
* Rewrote the readme file.
As always, I will send copies to the mods, to post here if they wish. In the interim, I've posted the full install and a small install to my Yahoo! Briefcase - http://briefcase.yahoo.com/moeniir. Note that in order to use the small install, you will need the latest comdlg32.ocx, mscomctl.ocx, mscomct2.ocx, and msvbvm60.dll. If you aren't sure, just grab the full install.
v1.0.1 (build 18) patch note: The full install is still for v1.0.0; just get the patch and apply when done. The small install for v1.0.0 is no longer available, just get the v1.0.1 patch (the patch is the same as the small installer - an exe and a couple of readmes.)
The files are now uploaded to CFC's file server!
v1.0.1 (build 18) Patch/Small Install (120 KB): http://forums.civfanatics.com/attachment.php?s=&postid=164601_Small.zip
v1.0.0 (build 17) Full Setup (2.4 MB):
http://www.civfanatics.net/downloads/civ3/utility/FLICster1.0.0.17_FullSetup.zip