Dancing Hoskuld
Deity
45°38'N-13°47'E;13133695 said:What a nice surprise, part of the code was already there, unused.
With some small changes, hurrying food will be in my next update.
Edit: I've also decided to not include any sea-trading-unit for the moment. After all, you can always load a trade caravan or a freight on your ship, can't you?
Afforess added it when I wanted it but it does not quite work properly. For one it says it is adding 0 food to the target city. I can't remember if it actually adds the correct amount but just says zero or it does add zero.
he also added the AI for automated trade/freight for both normal and food caravans. IIRC both work well with food going to starving cities first and production caravans sent to the city that it can best help in hurrying building stuff.