Hi dear Civ4Col fellow moders and players,
Mathieu here, 32 y.o., classic colonization fan, civilization fan as well (not edition V though). Big fan of Fall From Heaven and Fall Further Civ4 mods. I was hoping to find some really nice gameplay with Civ4Col and was clearly disapointed.
But, as a fan, I reinstalled it recently, replayed a bit, and went to the modding section here. RaR and TaC made my last week, and yes,
the "just one more turn syndrom" is back.
Many thanks to the TaC and RaR teams for their job! Your mods guys, clearly make the game a waaay better ! I love the domination and industrial revolution endings, the new ressources, the new military units and the internal market features. Of course, I love the new founding fathers ! Overall, it makes the game different each time, and one needs to adapt...
I'm used to develop some tools for other games, and may wanna dig into some stuff here. What I would like to see improved is:
- the king stupidness (just try to keep being low on cash and he never gets any good money from you)
- some AI which is quite easy to counter (just run outside of the town and kill all ennemy cannon piles from outside to re-take the city)
- some random events that are totally unbalanced (the king giving you a Man-o-war, a uber-canon and an hessian is just to much at the start of a game)
- some export/import options that would allow/disable export to Europe
- remove those shipwreck stuff (i abuse them and they make the start of the game too easy, especially with a -50% required XP leader trait)
I'd like to see as well a more detailed map generation menu for map climate, size of islands etc... Civ4 Fall From Heaven and Fall Further mods do a pretty job on allowing a lot of options for example
Thanks guys
See you