Unique Ability Elimination Thread

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Arabia - Ships of the Desert - 22
Assyria - Treasures of Nineveh - 22
Austria - Diplomatic Marriage - 17
Babylon - Ingenuity - 26
Brazil - Carnival - 21
Byzantium - Patriarchate of Constantinople - 19
Carthage - Phoenician Heritage - 21
China - Art of War - 21
Denmark - Viking Fury - 12
Egypt - Monument Builders - 18
England - Sun Never Sets - 18
Ethiopia - Spirit of Adwa - 0
I'll finally kill this terrible UA.

France - City of Light - 10
Germany - Furor Teutonicus - 10
Greece - Hellenic League - 22
India - Population Growth -6
Indonesia - Spice Islanders - 18
Japan- Bushido - 7
Korea - Scholars of the Jade Hall - 24
Morocco - Gateway to Africa - 8
Persia - Achaemenid Legacy - 21
Poland - Solidarity - 27
Polynesia - Wayfinding - 22
Portugal - Mare Clausum - 23
Rome - The Glory of Rome - 17
Russia - Siberian Riches - 20
Siam - Father Governs Children - 22
Songhai - River Warlord - 20
Spain - Seven Cities of Gold - 16
Sweden - Nobel Prize - 19
The Aztecs - Sacrificial Captives - 23
The Celts - Druidic Lore - 8 -
The Huns - Scourge of God - 9
The Inca - Great Andean Road - 24
The Iroquois - The Great Warpath - 18
The Maya - The Long Count - 21
The Netherlands - Dutch East India Company - 16
The Ottomans - Barbary Corsairs - 17
The Shoshone - Great Expanse - 22
The Zulus - Iklwa - 21
Venice - Serenissima - 13
This is the last time I'm going to vote for venice for a while, for the sake of fairness.
 
If I'm correct, the order of elimination is
35. Dutch East India Company
36. City of Light :(
37. Population Growth
38. Gateway to Africa
39- Bushido
40. Druidic Lore
41. Sprit of Adwa
42. Manifest destiny
43. Mongol terror
 
If I'm correct, the order of elimination is
41. Sprit of Adwa
42. Manifest destiny
43. Mongol terror

You are correct; updating the OP.
Still, surprised Spirit of Adwa got eliminated so quickly - I always thought it was a rather good UA; one that let you stay alive while small so you can expand. I'm finding it very interesting to read peoples' opinions about some of these UAs!
 
Arabia - Ships of the Desert - 22
Assyria - Treasures of Nineveh - 22
Austria - Diplomatic Marriage - 14 Just not my playstyle. I like to start my own cities
Babylon - Ingenuity - 26
Brazil - Carnival - 21
Byzantium - Patriarchate of Constantinople - 19
Carthage - Phoenician Heritage - 21
China - Art of War - 21
Denmark - Viking Fury - 12
Egypt - Monument Builders - 18
England - Sun Never Sets - 18
Ethiopia - Spirit of Adwa - 0
I'll finally kill this terrible UA
France - City of Light - 10
Germany - Furor Teutonicus - 10
Greece - Hellenic League - 22
India - Population Growth -6
Indonesia - Spice Islanders - 18
Japan- Bushido - 7
Korea - Scholars of the Jade Hall - 24
Morocco - Gateway to Africa - 8
Persia - Achaemenid Legacy - 21
Poland - Solidarity - 27
Polynesia - Wayfinding - 23 Always been a fan of water maps. Polynesia is a beast on them
Portugal - Mare Clausum - 23
Rome - The Glory of Rome - 17
Russia - Siberian Riches - 20
Siam - Father Governs Children - 22
Songhai - River Warlord - 20
Spain - Seven Cities of Gold - 16
Sweden - Nobel Prize - 19
The Aztecs - Sacrificial Captives - 23
The Celts - Druidic Lore - 8 -
The Huns - Scourge of God - 9
The Inca - Great Andean Road - 24
The Iroquois - The Great Warpath - 18
The Maya - The Long Count - 21
The Netherlands - Dutch East India Company - 16
The Ottomans - Barbary Corsairs - 17
The Shoshone - Great Expanse - 22
The Zulus - Iklwa - 21
Venice - Serenissima - 13
 
Arabia - Ships of the Desert - 22
Assyria - Treasures of Nineveh - 22
Austria - Diplomatic Marriage - 11 I like my city-states as allies
Babylon - Ingenuity - 26
Brazil - Carnival - 21
Byzantium - Patriarchate of Constantinople - 19
Carthage - Phoenician Heritage - 21
China - Art of War - 21
Denmark - Viking Fury - 12
Egypt - Monument Builders - 18
England - Sun Never Sets - 18
France - City of Light - 10
Germany - Furor Teutonicus - 10
Greece - Hellenic League - 22
India - Population Growth -6
Indonesia - Spice Islanders - 18
Japan- Bushido - 7
Korea - Scholars of the Jade Hall - 24
Morocco - Gateway to Africa - 8
Persia - Achaemenid Legacy - 21
Poland - Solidarity - 27
Polynesia - Wayfinding - 23
Portugal - Mare Clausum - 23
Rome - The Glory of Rome - 17
Russia - Siberian Riches - 20
Siam - Father Governs Children - 22
Songhai - River Warlord - 20
Spain - Seven Cities of Gold - 16
Sweden - Nobel Prize - 19
The Aztecs - Sacrificial Captives - 24 A great way to grow your culture in the early barb hunting with jags and in the world wars
The Celts - Druidic Lore - 8 -
The Huns - Scourge of God - 9
The Inca - Great Andean Road - 24
The Iroquois - The Great Warpath - 18
The Maya - The Long Count - 21
The Netherlands - Dutch East India Company - 16
The Ottomans - Barbary Corsairs - 17
The Shoshone - Great Expanse - 22
The Zulus - Iklwa - 21
Venice - Serenissima - 13
 
Arabia - Ships of the Desert - 22
Assyria - Treasures of Nineveh - 22
Austria - Diplomatic Marriage - 11
Babylon - Ingenuity - 26
Brazil - Carnival - 21
Byzantium - Patriarchate of Constantinople - 19
Carthage - Phoenician Heritage - 21
China - Art of War - 21
Denmark - Viking Fury - 12
Egypt - Monument Builders - 18
England - Sun Never Sets - 18
France - City of Light - 10
Germany - Furor Teutonicus - 10
Greece - Hellenic League - 22
India - Population Growth -6
Indonesia - Spice Islanders - 18
Japan- Bushido - 7
Korea - Scholars of the Jade Hall - 24
Morocco - Gateway to Africa - 8
Persia - Achaemenid Legacy - 21
Poland - Solidarity - 27
Polynesia - Wayfinding - 23
Portugal - Mare Clausum - 23
Rome - The Glory of Rome - 17
Russia - Siberian Riches - 20
Siam - Father Governs Children - 22
Songhai - River Warlord - 20
Spain - Seven Cities of Gold - 16
Sweden - Nobel Prize - 19
The Aztecs - Sacrificial Captives - 24
The Celts - Druidic Lore - 5
The Huns - Scourge of God - 9
The Inca - Great Andean Road - 25
The Iroquois - The Great Warpath - 18
The Maya - The Long Count - 21
The Netherlands - Dutch East India Company - 16
The Ottomans - Barbary Corsairs - 17
The Shoshone - Great Expanse - 22
The Zulus - Iklwa - 21
Venice - Serenissima - 13

I have no idea how Druidic Lore lasted this long (i.e. how it wasn't the very first one eliminated).
You'll most often need to move your starting settler around if you want to make use of it very early game (and it's only ever supposed to be good if you make use of it very early game), setting you behind and negating any sort of imaginary head-start this thing could give you. And even if you get to actually settle adjacent to three forests right on your first turn, all you get is 2 :c5faith:, and only for as long as you don't improve those tiles.
The Stele should make this UA go hide in a corner and cry about how bad it is.


Upvoting on what I believe to be the second strongest UA in the game, because it is more fun and interesting than the one I believe to be the strongest (Siam).
 
You are correct; updating the OP.
Still, surprised Spirit of Adwa got eliminated so quickly - I always thought it was a rather good UA; one that let you stay alive while small so you can expand. I'm finding it very interesting to read peoples' opinions about some of these UAs!

I'm finding it mind-boggling. Spirit of Adwa scales with difficulty extremely well, giving you a 20% combat boost against just about every other Civ on Immortal/Deity. I'd rank it in the top third, easy, and it is one of the first to get voted off...
 
Arabia - Ships of the Desert - 22
Assyria - Treasures of Nineveh - 22
Austria - Diplomatic Marriage - 11
Babylon - Ingenuity - 26
Brazil - Carnival - 21
Byzantium - Patriarchate of Constantinople - 19
Carthage - Phoenician Heritage - 21
China - Art of War - 21
Denmark - Viking Fury - 12
Egypt - Monument Builders - 18
England - Sun Never Sets - 15
France - City of Light - 10
Germany - Furor Teutonicus - 10
Greece - Hellenic League - 22
India - Population Growth -6
Indonesia - Spice Islanders - 18
Japan- Bushido - 7
Korea - Scholars of the Jade Hall - 25
Morocco - Gateway to Africa - 8
Persia - Achaemenid Legacy - 21
Poland - Solidarity - 27
Polynesia - Wayfinding - 23
Portugal - Mare Clausum - 23
Rome - The Glory of Rome - 17
Russia - Siberian Riches - 20
Siam - Father Governs Children - 22
Songhai - River Warlord - 20
Spain - Seven Cities of Gold - 16
Sweden - Nobel Prize - 19
The Aztecs - Sacrificial Captives - 24
The Celts - Druidic Lore - 5
The Huns - Scourge of God - 9
The Inca - Great Andean Road - 25
The Iroquois - The Great Warpath - 18
The Maya - The Long Count - 21
The Netherlands - Dutch East India Company - 16
The Ottomans - Barbary Corsairs - 17
The Shoshone - Great Expanse - 22
The Zulus - Iklwa - 21
Venice - Serenissima - 13

England has really good UU's..the UA is kinda meh.

Korea's UA is really good since to make use of it you just do what you'd do anyway...get specialist and build science buildings in the capital. It's basically free science for doing nothing!
 
Arabia - Ships of the Desert - 22
Assyria - Treasures of Nineveh - 22
Austria - Diplomatic Marriage - 11
Babylon - Ingenuity - 26
Brazil - Carnival - 21
Byzantium - Patriarchate of Constantinople - 19
Carthage - Phoenician Heritage - 21
China - Art of War - 21
Denmark - Viking Fury - 12
Egypt - Monument Builders - 18
England - Sun Never Sets - 15
France - City of Light - 10
Germany - Furor Teutonicus - 10
Greece - Hellenic League - 22
India - Population Growth -6
Indonesia - Spice Islanders - 18
Japan- Bushido - 7
Korea - Scholars of the Jade Hall - 25
Morocco - Gateway to Africa - 8
Persia - Achaemenid Legacy - 21
Poland - Solidarity - 27
Polynesia - Wayfinding - 23
Portugal - Mare Clausum - 24- Gold is almost always necessary.
Rome - The Glory of Rome - 17
Russia - Siberian Riches - 20
Siam - Father Governs Children - 22
Songhai - River Warlord - 20
Spain - Seven Cities of Gold - 16
Sweden - Nobel Prize - 19
The Aztecs - Sacrificial Captives - 24
The Celts - Druidic Lore - 2- Small, situational bonus.
The Huns - Scourge of God - 9
The Inca - Great Andean Road - 25
The Iroquois - The Great Warpath - 18
The Maya - The Long Count - 21
The Netherlands - Dutch East India Company - 16
The Ottomans - Barbary Corsairs - 17
The Shoshone - Great Expanse - 22
The Zulus - Iklwa - 21
Venice - Serenissima - 13
 
You are correct; updating the OP.
Still, surprised Spirit of Adwa got eliminated so quickly - I always thought it was a rather good UA; one that let you stay alive while small so you can expand. I'm finding it very interesting to read peoples' opinions about some of these UAs!

I know what you mean about Spirit of Adwa. I think a lot of it comes down to personal experience more than the str of the UA for a lot of people though. A couple bad experiences can really poison people's feelings about a civ. I think the ones that are going to do best are the ones that are good in every situation like Poland, Korea, Babylon, Shoshone etc.

Arabia - Ships of the Desert - 22
Assyria - Treasures of Nineveh - 22
Austria - Diplomatic Marriage - 11
Babylon - Ingenuity - 26
Brazil - Carnival - 21
Byzantium - Patriarchate of Constantinople - 19
Carthage - Phoenician Heritage - 21
China - Art of War - 21
Denmark - Viking Fury - 12
Egypt - Monument Builders - 18
England - Sun Never Sets - 15
France - City of Light - 10
Germany - Furor Teutonicus - 10
Greece - Hellenic League - 22
India - Population Growth -6
Indonesia - Spice Islanders - 19 -12 free happiness, a spare copy to trade, better trade cities because of the extra resource, I don't see the down side.
Japan- Bushido - 7
Korea - Scholars of the Jade Hall - 25
Morocco - Gateway to Africa - 8
Persia - Achaemenid Legacy - 21
Poland - Solidarity - 27
Polynesia - Wayfinding - 23
Portugal - Mare Clausum - 24
Rome - The Glory of Rome - 17
Russia - Siberian Riches - 20
Siam - Father Governs Children - 22
Songhai - River Warlord - 20
Spain - Seven Cities of Gold - 16
Sweden - Nobel Prize - 19
The Aztecs - Sacrificial Captives - 24
The Celts - Druidic Lore - 0 I always thought I was the only one who didn't like this one, glad to see I was wrong. A UI would have been better and then give them Celidh Hall as a UA +1 happiness for culture buildings or something along that line.
The Huns - Scourge of God - 9
The Inca - Great Andean Road - 25
The Iroquois - The Great Warpath - 18
The Maya - The Long Count - 21
The Netherlands - Dutch East India Company - 16
The Ottomans - Barbary Corsairs - 17
The Shoshone - Great Expanse - 22
The Zulus - Iklwa - 21
Venice - Serenissima - 13
 
Arabia - Ships of the Desert - 22
Assyria - Treasures of Nineveh - 22
Austria - Diplomatic Marriage - 11
Babylon - Ingenuity - 26
Brazil - Carnival - 21
Byzantium - Patriarchate of Constantinople - 19
Carthage - Phoenician Heritage - 21
China - Art of War - 21
Denmark - Viking Fury - 12
Egypt - Monument Builders - 18
England - Sun Never Sets - 15
France - City of Light - 10
Germany - Furor Teutonicus - 10
Greece - Hellenic League - 22
India - Population Growth -6
Indonesia - Spice Islanders - 19 -12 What is spice islanders at? 19 or 12?
Japan- Bushido - 8
In a totally unprecedented event, Bushido is getting upvoted. This is, however, using the presumption that we're voting on the new UA as of the fall patch, which in my actual experience, is rather good. It synergizes well with god of the sea, and it will really make you notice that there are more fishing boats on the map than you previously thought.

Korea - Scholars of the Jade Hall - 25
Morocco - Gateway to Africa - 8
Persia - Achaemenid Legacy - 21
Poland - Solidarity - 27
Polynesia - Wayfinding - 23
Portugal - Mare Clausum - 24
Rome - The Glory of Rome - 17
Russia - Siberian Riches - 20
Siam - Father Governs Children - 22
Songhai - River Warlord - 20
Spain - Seven Cities of Gold - 16
Sweden - Nobel Prize - 19
The Aztecs - Sacrificial Captives - 24
The Huns - Scourge of God - 9
The Inca - Great Andean Road - 25
The Iroquois - The Great Warpath - 18
The Maya - The Long Count - 21
The Netherlands - Dutch East India Company - 13
The Dutch aren't a great civ, but they also aren't terrible, although they owe this to polders, not this UA.

The Ottomans - Barbary Corsairs - 17
The Shoshone - Great Expanse - 22
The Zulus - Iklwa - 21
Venice - Serenissima - 13
 
Arabia - Ships of the Desert - 22
Assyria - Treasures of Nineveh - 22
Austria - Diplomatic Marriage - 11
Babylon - Ingenuity - 27
Brazil - Carnival - 21
Byzantium - Patriarchate of Constantinople - 19
Carthage - Phoenician Heritage - 21
China - Art of War - 21
Denmark - Viking Fury - 12
Egypt - Monument Builders - 18
England - Sun Never Sets - 15
France - City of Light - 10
Germany - Furor Teutonicus - 10
Greece - Hellenic League - 22
India - Population Growth -6
Indonesia - Spice Islanders - 19
Japan- Bushido - 8
Korea - Scholars of the Jade Hall - 25
Morocco - Gateway to Africa - 8
Persia - Achaemenid Legacy - 21
Poland - Solidarity - 27
Polynesia - Wayfinding - 23
Portugal - Mare Clausum - 24
Rome - The Glory of Rome - 17
Russia - Siberian Riches - 20
Siam - Father Governs Children - 22
Songhai - River Warlord - 20
Spain - Seven Cities of Gold - 16
Sweden - Nobel Prize - 19
The Aztecs - Sacrificial Captives - 24
The Huns - Scourge of God - 9
The Inca - Great Andean Road - 25
The Iroquois - The Great Warpath - 18
The Maya - The Long Count - 21
The Netherlands - Dutch East India Company - 13
The Ottomans - Barbary Corsairs - 14
The Shoshone - Great Expanse - 22
The Zulus - Iklwa - 21
Venice - Serenissima - 13

Voting Babylon up because science boosts every victory condition.

Ottomans down because I just really hate not knowing if my ship is going to be moving into a tile or not. I really wish there was an option to tell melee units not to advance into the next tile if they defeat the enemy.
 
This vote will take forever. I reckon the negative vote should be -4 from here on, but I'll wait for OP to allow it. If the vote still goes on, maybe increase vote up to +2 and vote down to -5.

Arabia - Ships of the Desert - 22
Assyria - Treasures of Nineveh - 22
Austria - Diplomatic Marriage - 11
Babylon - Ingenuity - 27
Brazil - Carnival - 21
Byzantium - Patriarchate of Constantinople - 19
Carthage - Phoenician Heritage - 21
China - Art of War - 21
Denmark - Viking Fury - 12
Egypt - Monument Builders - 18
England - Sun Never Sets - 15
France - City of Light - 10
Germany - Furor Teutonicus - 10
Greece - Hellenic League - 22
India - Population Growth -6
Indonesia - Spice Islanders - 19
Japan- Bushido - 8
Korea - Scholars of the Jade Hall - 25
Morocco - Gateway to Africa - 8
Persia - Achaemenid Legacy - 21
Poland - Solidarity - 27
Polynesia - Wayfinding - 23
Portugal - Mare Clausum - 24
Rome - The Glory of Rome - 17
Russia - Siberian Riches - 20
Siam - Father Governs Children - 22
Songhai - River Warlord - 20
Spain - Seven Cities of Gold - 16
Sweden - Nobel Prize - 19
The Aztecs - Sacrificial Captives - 24
The Huns - Scourge of God - 6 - fast razing means very little.
The Inca - Great Andean Road - 25
The Iroquois - The Great Warpath - 18
The Maya - The Long Count - 22 - pretty useful if you wish to grab a medieval wonder instantly with free GE and then get GS to improve science. In reality, it's really 6-7 free great persons (can't pick same type twice) over the course of the whole game.
The Netherlands - Dutch East India Company - 13
The Ottomans - Barbary Corsairs - 14
The Shoshone - Great Expanse - 22
The Zulus - Iklwa - 21
Venice - Serenissima - 13
 
This vote will take forever. I reckon the negative vote should be -4 from here on, but I'll wait for OP to allow it. If the vote still goes on, maybe increase vote up to +2 and vote down to -5.

Yeah, I was thinking the same thing. Let's do +2, -4 from hence forth.
 
Arabia - Ships of the Desert - 22
Assyria - Treasures of Nineveh - 22
Austria - Diplomatic Marriage - 11
Babylon - Ingenuity - 27
Brazil - Carnival - 21
Byzantium - Patriarchate of Constantinople - 20- The extra belief permits one to get an extra building or belief, which can be HUGE when used correctly.
Carthage - Phoenician Heritage - 21
China - Art of War - 18 - To be honest, I've never really found the use in great generals, other then in citadels, and even then, I usually buy my tiles early instead. It's the only UA that I've found to be of not much use.
Denmark - Viking Fury - 12
Egypt - Monument Builders - 18
England - Sun Never Sets - 15
France - City of Light - 10
Germany - Furor Teutonicus - 10
Greece - Hellenic League - 22
India - Population Growth -6
Indonesia - Spice Islanders - 19
Japan- Bushido - 8
Korea - Scholars of the Jade Hall - 25
Morocco - Gateway to Africa - 8
Persia - Achaemenid Legacy - 21
Poland - Solidarity - 27
Polynesia - Wayfinding - 23
Portugal - Mare Clausum - 24
Rome - The Glory of Rome - 17
Russia - Siberian Riches - 20
Siam - Father Governs Children - 22
Songhai - River Warlord - 20
Spain - Seven Cities of Gold - 16
Sweden - Nobel Prize - 19
The Aztecs - Sacrificial Captives - 24
The Huns - Scourge of God - 6
The Inca - Great Andean Road - 25
The Iroquois - The Great Warpath - 18
The Maya - The Long Count - 22
The Netherlands - Dutch East India Company - 13
The Ottomans - Barbary Corsairs - 14
The Shoshone - Great Expanse - 22
The Zulus - Iklwa - 21
Venice - Serenissima - 13
 
Arabia - Ships of the Desert - 22
Assyria - Treasures of Nineveh - 22
Austria - Diplomatic Marriage - 11
Babylon - Ingenuity - 27
Brazil - Carnival - 21
Byzantium - Patriarchate of Constantinople - 20- The extra belief permits one to get an extra building or belief, which can be HUGE when used correctly.
Carthage - Phoenician Heritage - 21
China - Art of War - 18 - To be honest, I've never really found the use in great generals, other then in citadels, and even then, I usually buy my tiles early instead. It's the only UA that I've found to be of not much use.
Denmark - Viking Fury - 8 Man, UAs are good, I can't decide which to downvote! I'm doing this one because the strategy that this UA advocates isn't that good by itself. Denmark should get some special benefits to pillaging along with what they have now.
Egypt - Monument Builders - 18
England - Sun Never Sets - 15
France - City of Light - 10
Germany - Furor Teutonicus - 10
Greece - Hellenic League - 22
India - Population Growth -6
Indonesia - Spice Islanders - 19
Japan- Bushido - 8
Korea - Scholars of the Jade Hall - 25
Morocco - Gateway to Africa - 8
Persia - Achaemenid Legacy - 21
Poland - Solidarity - 27
Polynesia - Wayfinding - 23
Portugal - Mare Clausum - 24
Rome - The Glory of Rome - 17
Russia - Siberian Riches - 20
Siam - Father Governs Children - 22
Songhai - River Warlord - 20
Spain - Seven Cities of Gold - 16
Sweden - Nobel Prize - 19
The Aztecs - Sacrificial Captives - 24
The Huns - Scourge of God - 6
The Inca - Great Andean Road - 25
The Iroquois - The Great Warpath - 18
The Maya - The Long Count - 22
The Netherlands - Dutch East India Company - 13
The Ottomans - Barbary Corsairs - 14
The Shoshone - Great Expanse - 24 There should be an achievement for this civ. "Advanced Forward Settling - Settle your capital 4 tiles away from another capital, and start with a luxury or strategic resource 2 tiles away from their capital. Bonus points if you steal a natural wonder from Spain." Imagine the rage that would result in mp if you did that...
The Zulus - Iklwa - 21
Venice - Serenissima - 13

I did a +2, -4 here. You should update the OP if that's what we're doing from now on. This won't make things go all that much faster, since it's still a -2, but it does make upvotes a bit more valuable (half instead of a third as valuable as downvotes), so I could approve of it.

Also, quick question: Would the starting pathfinder be part of the shoshone UA or UU? That changes things, because the pathfinder better in the UU thread if it auto implies starting with one, but the shoshone UA is stronger if starting with one is a Shoshone thing. Obviously creating pathfinders is not in the UA, but starting with one instead of a warrior is, isn't it?
 
Arabia - Ships of the Desert - 22
Assyria - Treasures of Nineveh - 22
Austria - Diplomatic Marriage - 11
Babylon - Ingenuity - 27
Brazil - Carnival - 21
Byzantium - Patriarchate of Constantinople - 20
Carthage - Phoenician Heritage - 21
China - Art of War - 18 -
Denmark - Viking Fury - 8
Egypt - Monument Builders - 18
England - Sun Never Sets - 15
France - City of Light - 10
Germany - Furor Teutonicus - 10
Greece - Hellenic League - 22
India - Population Growth -6
Indonesia - Spice Islanders - 19
Japan- Bushido - 8
Korea - Scholars of the Jade Hall - 25
Morocco - Gateway to Africa - 8
Persia - Achaemenid Legacy - 21
Poland - Solidarity - 27
Polynesia - Wayfinding - 23
Portugal - Mare Clausum - 24
Rome - The Glory of Rome - 17
Russia - Siberian Riches - 20
Siam - Father Governs Children - 22
Songhai - River Warlord - 20
Spain - Seven Cities of Gold - 16
Sweden - Nobel Prize - 19
The Aztecs - Sacrificial Captives - 24
The Huns - Scourge of God - 6
The Inca - Great Andean Road - 25
The Iroquois - The Great Warpath - 18
The Maya - The Long Count - 22
The Netherlands - Dutch East India Company - 13
The Ottomans - Barbary Corsairs - 10 This has just never felt very Ottoman Turkey to me. Expansion, aggression, cultural appropriation... Naval power just isn't what I think when I think Ottomans. Good on a naval map I guess. But not what I'm looking for if I wanna play as Ottoman Turkey.
The Shoshone - Great Expanse - 24
The Zulus - Iklwa - 21
Venice - Serenissima - 15 I understand people who just hate 1 city games, but I've found playing as Venice to be a blast.
 
I did a +2, -4 here. You should update the OP if that's what we're doing from now on. This won't make things go all that much faster, since it's still a -2, but it does make upvotes a bit more valuable (half instead of a third as valuable as downvotes), so I could approve of it.

It is what we're doing from here on out, and I got the OP updated last night.
 
Arabia - Ships of the Desert - 22
Assyria - Treasures of Nineveh - 22
Austria - Diplomatic Marriage - 11
Babylon - Ingenuity - 27
Brazil - Carnival - 21
Byzantium - Patriarchate of Constantinople - 20
Carthage - Phoenician Heritage - 21
China - Art of War - 18 -
Denmark - Viking Fury - 8
Egypt - Monument Builders - 18
England - Sun Never Sets - 15
France - City of Light - 10
Germany - Furor Teutonicus - 10
Greece - Hellenic League - 22
India - Population Growth -6
Indonesia - Spice Islanders - 19
Japan- Bushido - 8
Korea - Scholars of the Jade Hall - 25
Morocco - Gateway to Africa - 8
Persia - Achaemenid Legacy - 21
Poland - Solidarity - 27 + 2 = 29 I have to admit it's pretty darn good
Polynesia - Wayfinding - 23
Portugal - Mare Clausum - 24
Rome - The Glory of Rome - 17
Russia - Siberian Riches - 20
Siam - Father Governs Children - 22
Songhai - River Warlord - 20
Spain - Seven Cities of Gold - 16
Sweden - Nobel Prize - 19
The Aztecs - Sacrificial Captives - 24
The Huns - Scourge of God - 6 - 4 = 2 Razing quicker is meaningless, I wonder what they were thinking with this?
The Inca - Great Andean Road - 25
The Iroquois - The Great Warpath - 18
The Maya - The Long Count - 22
The Netherlands - Dutch East India Company - 13
The Ottomans - Barbary Corsairs - 10
The Shoshone - Great Expanse - 24
The Zulus - Iklwa - 21
\Venice - Serenissima - 15
 
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