richm said:I hope you feel better soon.
Please let us know when you are up to it because there are a few issues that need clarity before we get too far into the game.
richm said:OK, If you are ready
1. Space Victory
I was under the understanding that this would not be a victory condition.
2. Double moves
Please read this thread http://forums.civfanatics.com/showthread.php?t=177618
3. Civstats??
richm said:I'm sorry I made a mistake about issue (1) it is just a victory condition that I hate with a passion and I always bring it up when settings are discussed. I obviously forgot this time. Oh well..........
Arckon said:agemo, password = 'password'
I like the space victory in that it gives another peaceful option to win.
JMaltman, I was under the impression that if culture cant flip a city, neither will it flip after conquest, which is essentially a function of culture flipping, once again, am I not right?
If I mistakenly set it so that we can have cities flip back to the orignal controler after conquest, then I want to restart.
If we restart, what other options do you all want to reconsider?
I am definately for no razing cities (spare Europe from turning into a desert), no cultural flips of any kind (nothing worse than seeing twenty legions over-run by a thespian guild, lol) and aggressive AI (just for the drama).
I can yeild on the Space Race, though I do like it.