A WIP, this modmod will not give you a game that is meant to be played much further than the prehistoric era.
Consider it a demo where new interesting ideas can be experienced for the early part of the game.
The SVN development version only work on certain SVN revisions.
◘ Updated for rev.11253
◘ v0.2.6 is the C2C v41 edition.
I've been tinkering with civics with the main goal of stalling early expansion, and keeping cash flow more balanced.
In the process I also wanted to make some of the earlier civics such as banditry, militia, chiefdom and tribal warfare more relevant later in the game for nations that are small and/or behind in tech without making them better choices for the leading nations. Culture Accumulation, especially early, have been nerfed.
-As of now I've mostly made changes to everything but civics; I keep seeing other stuff I want to change and let those smaller side projects distract me from the main project, namely civics.
-Huge tweaks to tech tree, promotions, gamespeeds, difficulties... etc.
-Early civics (Prehistoric-Ancient) are the only ones I've worked on as of yet.
The "My take on Promotions" modmod has been included and further developed in this modmod.
Installation: Just drag & drop the top folder called assets to the caveman2cosmos folder and overwrite what's there.
Do start a new game with this modmod, it is not meant to be installed mid-game.
Alternative Tech tree modmod is needed for the tech tree to display correctly
Consider it a demo where new interesting ideas can be experienced for the early part of the game.
The SVN development version only work on certain SVN revisions.
◘ Updated for rev.11253
◘ v0.2.6 is the C2C v41 edition.
I've been tinkering with civics with the main goal of stalling early expansion, and keeping cash flow more balanced.
In the process I also wanted to make some of the earlier civics such as banditry, militia, chiefdom and tribal warfare more relevant later in the game for nations that are small and/or behind in tech without making them better choices for the leading nations. Culture Accumulation, especially early, have been nerfed.
-As of now I've mostly made changes to everything but civics; I keep seeing other stuff I want to change and let those smaller side projects distract me from the main project, namely civics.
-Huge tweaks to tech tree, promotions, gamespeeds, difficulties... etc.
-Early civics (Prehistoric-Ancient) are the only ones I've worked on as of yet.
The "My take on Promotions" modmod has been included and further developed in this modmod.
Spoiler Prehistoric Tech Tree. :
Spoiler Hide And Seek" Size Invisibility values :
Installation: Just drag & drop the top folder called assets to the caveman2cosmos folder and overwrite what's there.
Do start a new game with this modmod, it is not meant to be installed mid-game.
Alternative Tech tree modmod is needed for the tech tree to display correctly
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