Poland strategy guide

I like the basic idea of this strategy, but as with so many strategies that people propose on these forums, it unfortunately doesn't work out as simply as all that. Here are some of the problems I've noticed. The first is map placement. Sometimes you don't have room for four or five cities. The second is location. You may be in a location where you have city sites but they lack luxuries, and/or contain terrain that is inimical to fast growth, like tundra. The third is the barbarians. A single scout is not going to protect you from the barbarians, at least not on Emperor difficulty. You need some troops to fight them off. The fourth is trade. If you build your first caravan as indicated by this strategy and send it out, it will most likely be plundered by the barbarians. The end result of all this is that you're going to have a difficult time getting four or five cities up quickly, not to mention making them grow. Still, I think it's a good approach, even if it's not a guaranteed win.
 
Somebody told that AI doesnt expand so i tried this approach. Well carthage expands like crazy..4 cities at turn 41 and at least 2 settlers approaching my borders...maybe it's time to declare war
 
No army?
GLHF.

The point was that you can scrape together an army as needed early on, and of course should build a small defense force as soon as the opening build order is completed. I was trying a modified version of the opener playing as Moroccco. I was attacked by an AI with a large army, with only a warrior, a scout archer, and 370g in defense... and I eventually conquered the two-city French. Granted, it was close. But a guide like this one built on dynamic choices assumes flexibility.
 
Hey Tommy, is there any chance that you could post a vid on your Youtube channel at some point? I've tried this opener a few times already but I've never been able to replicate your science output. I feel as though I must be missing something important that I'm just not seeing. I'm not expecting you to post another 600bpt by turn 150 game or anything, I would just like to see more of the nuances to the build that get lost in translation. It's working great, don't get me wrong, I just feel as though I could be doing things better. I'm really struggling with the science aspect moreso than anything else. I just can't even come close to what you managed to achieve. Even if I rush buy a Library to finish NC faster and power out my Universities + specialists in all 8 slots I'm still struggling to keep my science up. No idea what I'm doing wrong. Again, I'm not trying to call you out nor am I expecting you to post a perfect game or anything. I just want to see all of the little things that add up to being big things.
 
Hey Tommy, is there any chance that you could post a vid on your Youtube channel at some point? I've tried this opener a few times already but I've never been able to replicate your science output. I feel as though I must be missing something important that I'm just not seeing. I'm not expecting you to post another 600bpt by turn 150 game or anything, I would just like to see more of the nuances to the build that get lost in translation. It's working great, don't get me wrong, I just feel as though I could be doing things better. I'm really struggling with the science aspect moreso than anything else. I just can't even come close to what you managed to achieve. Even if I rush buy a Library to finish NC faster and power out my Universities + specialists in all 8 slots I'm still struggling to keep my science up. No idea what I'm doing wrong. Again, I'm not trying to call you out nor am I expecting you to post a perfect game or anything. I just want to see all of the little things that add up to being big things.

I think little things stayed pretty much the same since vanilla (and maybe before that). I think his every vid. is representing that idea. Micromanagement to the max!

Doesn't change the fact that I too would like to see some cool new vid from you tommy, maybe give it some thought ;).

Currently trying this strat. modification with Zulu on deity: tradition opener, citizenship, free worker, landed elite, 3 in rationalism, meritocracy, autocracy. I developed peacefully till turn 150 and currently its t.230 and I only have Rome left to kill. I think with some heavy early culture from CS this "Poland Strat" can actually be applied to any civ.
 
Hey Tommy, is there any chance that you could post a vid on your Youtube channel at some point? I've tried this opener a few times already but I've never been able to replicate your science output. I feel as though I must be missing something important that I'm just not seeing. I'm not expecting you to post another 600bpt by turn 150 game or anything, I would just like to see more of the nuances to the build that get lost in translation. It's working great, don't get me wrong, I just feel as though I could be doing things better. I'm really struggling with the science aspect moreso than anything else. I just can't even come close to what you managed to achieve. Even if I rush buy a Library to finish NC faster and power out my Universities + specialists in all 8 slots I'm still struggling to keep my science up. No idea what I'm doing wrong. Again, I'm not trying to call you out nor am I expecting you to post a perfect game or anything. I just want to see all of the little things that add up to being big things.
Exactly my thoughts :) Also I cant even comprehend how can you achieve so big cities / so huge bpt in 150 turns. Last time I tried this strat was on Emperor and I got like t320 science victory.
 
Exactly my thoughts :) Also I cant even comprehend how can you achieve so big cities / so huge bpt in 150 turns. Last time I tried this strat was on Emperor and I got like t320 science victory.

Research agreements in deity are much more profitable
 
Exactly my thoughts :) Also I cant even comprehend how can you achieve so big cities / so huge bpt in 150 turns. Last time I tried this strat was on Emperor and I got like t320 science victory.

he has some pretty sweet dirt. 5 salts in his first 2 cities, irrigable wheats, tons of river, hills, other luxes, etc. It's not going to be doable every time.
 
Exactly my thoughts :) Also I cant even comprehend how can you achieve so big cities / so huge bpt in 150 turns. Last time I tried this strat was on Emperor and I got like t320 science victory.

Maritime city states. Ally 3-4 and your happiness will be gone in no time.

Unless you have fountain of youth.
 
rushing tradition then heading to patronage/consulates can be good too.

with Poland + Oracle last night I got consulates at turn 70 or so, so i was friends with all CS on the map by turn 100.
 
I've been trying out 4 cities poland on immortal in slightly different way:

You need ~4 forests near your capital and some decent production tiles.

build order: scout, monument, granary, the great library~turn 35 (stop growing at 4 pop if necessary, chop forests), national college ~ turn 45, settler, settler

policies: liberty, free worker, republic, collective rule (from getting to classical)
tech: pottery, writing, mining, animal husbandry/calendar (depends on when the library finishes

The liberty worker comes earlier than workers stolen from city states and you keep one more potential city state ally. With the free social policy you still get the settler turn 35, in time to settle the turn national college is completed.
With this opening you should have an early tech lead to do a cavalry rush or wonders. You can finish liberty ~ turn 65 for an early great scientist or prophet with the oracle, or go into tradition to get your food going before using your free golden age.
 
Finished on turn 256 with one map where I had 5 unique lux for 4 cities, but I'm certain it can be done around 220-230 with some optimizations. Couldn't grow as fast as I wanted, reached the point from tommy's screenshot around turn 180. Have you finished that game yet, at what turn?

Also, could we possibly get your turn 0 of that map, tommynt?
 
i tried this and had a really hard time getting close to the screenshot. Here are some of the problems I encountered;

- Other aggressive civs.
- Barbarians surrounding me.
- No free available luxuries.
- No shot at getting haga sophia before AI

It looks like a great strat if you have the right map, I just don't see how you can make it to almost 30 people in your city that fast tho.
 
I guess FOY helped significantly in this specific case - all cities can grow immidietly, withouth improving lux.
 
Tried another game just now and I have no shot at getting 4 cities close by on 4 reasonable luxuries. Not without settling on other civs and having them declare war on me :/

Playing on standard-pangaea, too small maybe?
 
I got a desert start so I cut scouts at 2 and built a shrine ended up with the 6 pantheon and DF was gone by then. Only one religion early so I dexide HS is worth it 2 turns from finishing America finished it and got the last religion. I am getting screwed over hard this game and my satellites are getting pounded but I can see the merits to this build.
 
Maritime city states. Ally 3-4 and your happiness will be gone in no time.

Unless you have fountain of youth.


Yeah, I was going to ask how he managed happiness with 4 cities growing that fast in the early game but then I saw the FOY in the corner of Lodz :crazyeye:
 
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