kiwitt
Road to War Modder
Introduction
Some of you may know I have developed a comprehensive Road to War - Historical, which was developed from my earlier Mini-Mod. After struggling with development of a Service Pack 1 for it, I have come to the conclusion that it is more of a Feature Pack and may explain the number of CTDs I have been experiencing and will not be releasing it. See the next post for development details.
For this reason I am going to embark on my biggest project to date. The Road to War - Historic Edition 2.0. This will start from the great foundation that is Road to War - Ultimate Edition 1.1. This will undoubtedly take a couple of years to refine and get right. One of the main reasons I decided to embark on this "Labour of Love" is 1) I love WWII History and 2) I love Civ 4 and 3) I do not like Civ 5. (which I was originally going to develop my next version for)
Credits for version 1.2 - for previous credits see 1.04 thread
Naval and Air Research: FNP
Some of you may know I have developed a comprehensive Road to War - Historical, which was developed from my earlier Mini-Mod. After struggling with development of a Service Pack 1 for it, I have come to the conclusion that it is more of a Feature Pack and may explain the number of CTDs I have been experiencing and will not be releasing it. See the next post for development details.
For this reason I am going to embark on my biggest project to date. The Road to War - Historic Edition 2.0. This will start from the great foundation that is Road to War - Ultimate Edition 1.1. This will undoubtedly take a couple of years to refine and get right. One of the main reasons I decided to embark on this "Labour of Love" is 1) I love WWII History and 2) I love Civ 4 and 3) I do not like Civ 5. (which I was originally going to develop my next version for)
Credits for version 1.2 - for previous credits see 1.04 thread
Naval and Air Research: FNP
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