drkodos
Emperor
http://goireland.about.com/od/languagesofireland/qt/irish_pronounci.htm
'dune' is how we say it back home with my mum
'dune' is how we say it back home with my mum
Good stuff!Just recently discovered (like since this thread was created):
1. Clicking on a spot on the Military Advisor's map will close the window and take you to that spot on the main map. (Very handy for tracking Boudica's armies around the board for future destruction.)
2. The converse of +1 "We influence other civilizations!" is that, apparently, my vassals get -1 "Down with foreign influence!" in all their cities. I never knew, 'cuz it can't happen to the human player. Poor li'l vassals.
That was discovered whilst finding out about Thing #3: One of my vassals is moving his stack toward his assigned target. The stack happened to stop a city that belongs to a different vassal of mine. That city had a +22 HR happy bonus... for one turn. Gotta figure out how to get my vassals to park all their units in my cities so my happy caps jump to 50.
In another thread I complained about not being able to define specialist priorities in civ 4. Well, I've discovered I was wrong. Are you familiar with the yellow boxes you occasionally get around some of your specialists? In addition to whip-protection, I've discovered that if you got a yellow box around a specialist, that specialist class would have higher priority than others. And if you got 2 yellow boxes in one specialist class and 1 in another, the specialist class with higher number of yellow boxes would be held in higher importance by the game engine.
How do you set the boxes?
1. Clicking on a spot on the Military Advisor's map will close the window and take you to that spot on the main map. (Very handy for tracking Boudica's armies around the board for future destruction.)
One of my vassals is moving his stack toward his assigned target. The stack happened to stop a city that belongs to a different vassal of mine. That city had a +22 HR happy bonus... for one turn. Gotta figure out how to get my vassals to park all their units in my cities so my happy caps jump to 50.
Yes. To AP cheese you have to spread the religion to all civs and spread enough so that your converted population represents less than 70% (?) of the total world converted population.that you can build the apostolic palace in a religion only you have, lets say taoism, and then change your religion back to one, that most AI's have.
then start spreading taoism,
consequence: everyone likes you, and only you will be proposed for religious leader, (as long nobody converts to taoism, which is unlikely), and you decide who has how many votes
Yes. To AP cheese you have to spread the religion to all civs and spread enough so that your converted population represents less than 70% (?) of the total world converted population.
Yep you must have less than 70% (I think) of the world's AP religion populationBut if you can vote yourself a diplo victory by yourself, the option won't be there.
2-Also, there are leaders that are better in MP play than your FIN leaders, you just have to be more creative (though not necessarily CRE, though that can be a good trait). For example, Brennus is amazing.
You're right that there is more to MP (and SP!) than financial, but Brennus? Definitely not a good example.
- Brennus starts with mysticism and hunting, two of the worst starting technologies.
- Brennus UU and UB, while not useless, rarely gives you the edge in an early war against human players.
- Brennus lacks anything that helps him run away over time.
Brennus ≠ Celts. Spiritual + Charismatic is a fantastic combo; on a Civ with better starting techs, unit and building Brennus would be awesome.