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I realize I'm quite late to the Total War series, having only had Medieval II gold edition for less than a year. I've spent most of my PC gaming life playing the Civilization and Age of Empires series. M2TW overall is quite satisfying - the battles are epic, the campaign is grand. A wonderful fusion of real-time strategy and turned-based strategy. That said, I do have some issues with this game, and I was wondering if anyone else here could share their experiences or offer any insights:
1. Siege Towers. They work okay until I've got them into position and ready to unload onto the walls. This is when the problems start. Sometimes I'll order additional troops to ascend the tower and unload onto the walls, but they'll just stand there at the base of the tower like idiots doing nothing, while the group fighting on the wall dies due to a lack of re-enforcements.
2. Handgunners and other late-period gun infantry. Why can't I get them to stand in a straight line? Even with 'guard mode' enabled, they inevitably start wandering and changing position, sometimes even walking in front of gunfire from my side. This is very frustrating, and has lead to me not bothering to build them because they're not worth the hassle.
3. Every game feels the same. Unlike in Civilization 4: Beyond the Sword, where there's countless strategies you can adopt depending on the situation and many different ways to win, in M2TW every game starts with a frenzied grab of nearby rebel settlements, and the only way to win is by massively dominating the known-world militarily. There's not a lot of changing it up there.
I'll add more gripes later as they come to me. For now, feel free to add your own or to discuss other aspects of the game.
1. Siege Towers. They work okay until I've got them into position and ready to unload onto the walls. This is when the problems start. Sometimes I'll order additional troops to ascend the tower and unload onto the walls, but they'll just stand there at the base of the tower like idiots doing nothing, while the group fighting on the wall dies due to a lack of re-enforcements.
2. Handgunners and other late-period gun infantry. Why can't I get them to stand in a straight line? Even with 'guard mode' enabled, they inevitably start wandering and changing position, sometimes even walking in front of gunfire from my side. This is very frustrating, and has lead to me not bothering to build them because they're not worth the hassle.
3. Every game feels the same. Unlike in Civilization 4: Beyond the Sword, where there's countless strategies you can adopt depending on the situation and many different ways to win, in M2TW every game starts with a frenzied grab of nearby rebel settlements, and the only way to win is by massively dominating the known-world militarily. There's not a lot of changing it up there.
I'll add more gripes later as they come to me. For now, feel free to add your own or to discuss other aspects of the game.