The_Coyote
Emperor
Hi,
here is my next model, the Fairy Battle, not on the level of asios Breda, but it should fit it´s role. Wolfshanze asked for it.
http://en.wikipedia.org/wiki/Fairey_Battle
the model has 358 vertices and 384 triangles and comes with 2 * 256 textures
used scale for the pictures was 0.4
The animation is from the TBF Avenger http://forums.civfanatics.com/showthread.php?t=190826
is included in the zip-file, but even if you don´t want the Avenger please don´t delete the nifs from the Avenger (i got a strange error in Civ without that files)
added to DB: http://forums.civfanatics.com/downloads.php?do=file&id=9146
Ciao
The_Coyote
Update 15.10.10: uploaded v.2. non shader version reworked (only minor texture tweaks, mainly to reduce the gloss from the specular properity [which bothered me quite long]), also added a shader version. Only the later was tested in game.
i would guess that the shader version should also work with Xenomorphs teamcolor textures
here is my next model, the Fairy Battle, not on the level of asios Breda, but it should fit it´s role. Wolfshanze asked for it.
http://en.wikipedia.org/wiki/Fairey_Battle
the model has 358 vertices and 384 triangles and comes with 2 * 256 textures
used scale for the pictures was 0.4
The animation is from the TBF Avenger http://forums.civfanatics.com/showthread.php?t=190826
is included in the zip-file, but even if you don´t want the Avenger please don´t delete the nifs from the Avenger (i got a strange error in Civ without that files)
added to DB: http://forums.civfanatics.com/downloads.php?do=file&id=9146
Ciao
The_Coyote
Update 15.10.10: uploaded v.2. non shader version reworked (only minor texture tweaks, mainly to reduce the gloss from the specular properity [which bothered me quite long]), also added a shader version. Only the later was tested in game.
i would guess that the shader version should also work with Xenomorphs teamcolor textures