Daedal
Prince
I haven't seen this pop up yet, so here's the relevant Wikipedia link.
The pirates' power was in their ships, not in settlements. Implementing something like Sid Meier's Pirates! for the pirate 'nation' would be fun, but tricky. The idea would be that you could wander around pillaging colonies and whatnot to build up your power until the European powers (or the colonies, if powerful enough) sent the equivalent of the REF after you. It's about as close to winning by independence as you could get.
I don't think the game mechanics are really set up for it, though. There aren't as many ships in the game as there were in Pirates!, nor is there the variety of ships, customization of ships, or detailed sea combat. Even ground combat relies, as in all Civ titles, on large quantities of troops to get anything done. Fighting only with whatever you can carry in one boat is pretty ridiculous given the combat mechanics. Pirates as a barbarian type unit seem like the only reasonable way to go.
The pirates' power was in their ships, not in settlements. Implementing something like Sid Meier's Pirates! for the pirate 'nation' would be fun, but tricky. The idea would be that you could wander around pillaging colonies and whatnot to build up your power until the European powers (or the colonies, if powerful enough) sent the equivalent of the REF after you. It's about as close to winning by independence as you could get.
I don't think the game mechanics are really set up for it, though. There aren't as many ships in the game as there were in Pirates!, nor is there the variety of ships, customization of ships, or detailed sea combat. Even ground combat relies, as in all Civ titles, on large quantities of troops to get anything done. Fighting only with whatever you can carry in one boat is pretty ridiculous given the combat mechanics. Pirates as a barbarian type unit seem like the only reasonable way to go.