wilbill
That Old Time Religion
In another video game-related incident, the family of a motorist who died when two stepbrothers crazed by overindulging in "Grand Theft Auto" have filed suit against Take2interactive, maker of the game.
The driver of one car died and a couple of other people were injured.
The boys, 16 and 14, told police "they were emulating Grand Theft Auto on the night of June 25 when they took shotguns to Interstate 40, near their Newport, Tenn., home, and opened fire on vehicles."
GTA Suit Filed
No doubt about it, by the time a kid's 14 he should have at least a vague idea that shooting at passing cars with a shotgun isn't a good idea. But I wonder - does the entertainment industry ever cross a line with its depiction of violence in products that are clearly aimed at an audience of teenaged consumers whose judgement and values aren't always fully developed? Or is this just a case of "suing whoever's got the most money?"
It's been a pretty bad week for Take2interactive lawsuit-wise. A couple of days ago according to "Entertainment Law Digest"...
"Graffiti artist Christopher Ellis filed suit against two software companies for allegedly using without permission his artwork in the video game, Grand Theft Auto III.
In the suit, Ellis asserts that Rockstar Games and Take-Two Interactive Software copied, used, and distributed his artwork, Daze in the videogame that is played on Playstation2 and other medians.
The suit says that Ellis has gained an international reputation for his work, which has been reproduced in books, magazines, and film."
The driver of one car died and a couple of other people were injured.
The boys, 16 and 14, told police "they were emulating Grand Theft Auto on the night of June 25 when they took shotguns to Interstate 40, near their Newport, Tenn., home, and opened fire on vehicles."
GTA Suit Filed
No doubt about it, by the time a kid's 14 he should have at least a vague idea that shooting at passing cars with a shotgun isn't a good idea. But I wonder - does the entertainment industry ever cross a line with its depiction of violence in products that are clearly aimed at an audience of teenaged consumers whose judgement and values aren't always fully developed? Or is this just a case of "suing whoever's got the most money?"
It's been a pretty bad week for Take2interactive lawsuit-wise. A couple of days ago according to "Entertainment Law Digest"...
"Graffiti artist Christopher Ellis filed suit against two software companies for allegedly using without permission his artwork in the video game, Grand Theft Auto III.
In the suit, Ellis asserts that Rockstar Games and Take-Two Interactive Software copied, used, and distributed his artwork, Daze in the videogame that is played on Playstation2 and other medians.
The suit says that Ellis has gained an international reputation for his work, which has been reproduced in books, magazines, and film."