Thuvia
Chieftain
I am experiencing multiple issues with LAN play of C3C.
First let me describe my computer situation:
Server;
2.8 g processor
1 g RAM
80 G HDD
GeForce 4 with 128 M video RAM
Win XP( fully updated)
Work station;
1.4 g processor
512 M Ram
30 G HDD
GeForce 4 with 128 M video RAM
Win XP ( fully updated)
The computers are connected via an 8 port 3COM 10 base T, 100 M hub.
There are 2 other computers on the LAN which we do not use for LAN play of C3C. We are connected to the internet via a cable modem, with a hardware firewall inline BEFORE the modem( so it should not affect LAN play that is not over the internet). All device drivers have been updated to the latest available versions(from the manufacturers).
These are some of the issues we have been having.
" out of synch " errors- generally when starting a new game, but not always
We have actually started games where it appeared as if we were playing two completely different games. Such as I would have computer opponents that were different than the ones the other player had listed. And sometimes the computer opponents start on the same tile as one of the human players.
Long lag when switching from one human player to the next ( sometimes more than 5 minutes). I realize this may be due in part to the difference in the two machines, but certainly not all of the lag can be attributed to this.
Random crashes to desktop
Data IO errors when attempting to load saved games. These usually occur on the slower computer, and occasionally can be remedied by restarting the system and the game.
Memory leakage: the CPU use hits 100%
As a note, when we are playing C3C we start both computers from a " clean boot ", otherwise the problems intensify. When we play we also disable the internet connection, or more problems arise.
We have tried a direct IP connection, but even that didnt seem to resolve any of the issues .
We have uninstalled and re-installed the games on both systems, going so far as to delete the registry keys. All games are patched with the latest versions.
All of the computers on the LAN are virus scanned regularly( we use Vexira, and update it biweekly ) and updated regularly. Maintainence such as scandisk etc are done on a weekly basis, temp files are deleted and we run an ad killer.
We do run other MP games over the LAN( Empire Earth, Age of Empires and others ). We both enjoy C3C and would like to be able to resolve some of these issues. I have found this forum to be both knowledgeable and helpful on more than one occasion. Any assistance would be greatly appreciated.
First let me describe my computer situation:
Server;
2.8 g processor
1 g RAM
80 G HDD
GeForce 4 with 128 M video RAM
Win XP( fully updated)
Work station;
1.4 g processor
512 M Ram
30 G HDD
GeForce 4 with 128 M video RAM
Win XP ( fully updated)
The computers are connected via an 8 port 3COM 10 base T, 100 M hub.
There are 2 other computers on the LAN which we do not use for LAN play of C3C. We are connected to the internet via a cable modem, with a hardware firewall inline BEFORE the modem( so it should not affect LAN play that is not over the internet). All device drivers have been updated to the latest available versions(from the manufacturers).
These are some of the issues we have been having.
" out of synch " errors- generally when starting a new game, but not always
We have actually started games where it appeared as if we were playing two completely different games. Such as I would have computer opponents that were different than the ones the other player had listed. And sometimes the computer opponents start on the same tile as one of the human players.
Long lag when switching from one human player to the next ( sometimes more than 5 minutes). I realize this may be due in part to the difference in the two machines, but certainly not all of the lag can be attributed to this.
Random crashes to desktop
Data IO errors when attempting to load saved games. These usually occur on the slower computer, and occasionally can be remedied by restarting the system and the game.
Memory leakage: the CPU use hits 100%
As a note, when we are playing C3C we start both computers from a " clean boot ", otherwise the problems intensify. When we play we also disable the internet connection, or more problems arise.
We have tried a direct IP connection, but even that didnt seem to resolve any of the issues .
We have uninstalled and re-installed the games on both systems, going so far as to delete the registry keys. All games are patched with the latest versions.
All of the computers on the LAN are virus scanned regularly( we use Vexira, and update it biweekly ) and updated regularly. Maintainence such as scandisk etc are done on a weekly basis, temp files are deleted and we run an ad killer.
We do run other MP games over the LAN( Empire Earth, Age of Empires and others ). We both enjoy C3C and would like to be able to resolve some of these issues. I have found this forum to be both knowledgeable and helpful on more than one occasion. Any assistance would be greatly appreciated.