I think you messed up with the Japanese split, for some reason it is called God of War and it doesn't appear in my mods
Wait a minute... you uploaded the new Nappy patch into the Jap split.
Eh. Glorious Nippon description is gone now. Maybe I should rewrite it and add image at last?
Not today... Nap's mod name was changed (simplified to "God of War") to match my other alternate civilizations' names. I hope everthing is correct now.
Wow hold up new set, #17, is in the house, time to analyse!
...
I thought I was sneaky and smart, recycling Genoese stuff, I would go away with it... meddling kids. I am quite actually impressed somebody remembers it, Athenian version is improved by the possibility of choice and making it work with naval trade routes (quite accidentally
). Also Prussian trait was once a Sioux UU though details were different.
Techs ignore one level of prerequesites. To discover Calendar, you don't need Pottery, to discover Philosophy you don't need Calendar and Writing, but still need Pottery. Though, this one is probably gonna not work with any UI messing up with techbuttons. Hardly make it work with in-game interface.
HRE, big boy? Right now I am planning to remove +1 Faith bonus as a possible option in first era for obvious reasons. Kept it in only to spoil beta-testers.
Unit Merging:
- XP is summed.
- Level and Promotions are taken from the more experienced unit (or the one who initates merging if equal experience).
- +15% Combat Bonus.
- Pseudo Healing ability, called "Reserve". 100 points, heals at the turn start (1:1 ratio). Can be restored in own territory, while the unit is at full HP (20 points per turn).
- Unit cannot be merged twice.
I think it plays nice with "+XP for trained units" buildings and policy, you can enhance your x-bow with newly trained one for +30XP, which may speed up acquiring crucial promotion. Pseudo Healing allows to maintain siege longer, unless your unit doesn't survive turn, no army, no reinforcements.
And UB, once I had bonus "at war", but it was conceptually broken and made me think upon improving it. Since I am sneaky and tricky, I knew that "at war" should be "at active war" and it is best represented by Combat Experience ~ Great General points. I am happy to include it somewhere at last. So the whole description could be simplified to: Gain extra Happiness at war. More war, more happiness.