Roland Johansen
Deity
This is interesting. I am planning a very large game on a huge map and I'm concerned about distance maintenance. I'm going to put together a little spreadsheet that will give me the optimal location for my Palace, Forbidden Palace and Versailles. I will post some results and a screen shot or two later.
Should the size of the map really be an issue? The distance maintenance is scaled by the size of the map:
DistanceScale = (MapHeight + MapWidth) {from CvMap.cpp L925}