(0) 360: Republic given to Egyptians, some rush buying, mostly vans and market in Minsk. Yakutsk beads van to Avignon for 288g.
(1) 370: French dev Wheel. Sanitation discovered -> Theology. Minsk builds market and celebrates, hopefully till size 12. Riga cloth van. St.Pete van - coal and salt not demanded, cloth only in Elephantine but I already have it so I built food van. Magnitogorsk beads. A hut at (119, 35) is popped with one of the settlers and I got another settler (NONE) which will go back to improve mainland. Also, a city will be built there (118, 34) to benefit from both fish specials. Rush buying till gold is down to 693.
(2) 380: Sioux are now a republic. Uralsk hides, Tblisi silk, Moscow hides, Vitebsk found (shares island with Vologda). Some incremental RBuying of vans.
(3) 390: Persians dev Poly, Sioux dev Math. I rushed Sewer System in Minsk to let it grow and start building more wonders. Also Minsk stoped celebrating, I had to change workers from mine to ocean (for the time being) to make it celebrate again. I will start building King Richard's Crusade in Minsk, which may well be changed into something else, but I consider it a very useful wonder. Rostov beads, there were gems available but only internal demand.
(4) 400: Egyptians rebel, no new government yet. Minsk celebrates again. Kiev food van due to no demand for other commodities. Persians should soon dev bridge building so we can trade for it. Some RBuying again, gold down to 212.
(5) 410: Egyptians are now a republic. Kharkov can only produce beads (no other choice, few cities demand and there are already several vans with this) so I choose food instead. Same for Sevastopol (only non demanded salt). Smolensk silver. Aqueducts, Harbors and Markets built in a couple of cities. Tblisi Wine to Avignon = 380g. 6 vans injected to help build King Richard's. Moscow switched to build trireme that will support southern trade. Rush buying where applicable - gold down to 238, theology next turn. I have looked around the map and there is an undiscovered special near Riga on shieldless grass (125, 69), will build forest there to reap the rewards. Barbarian leader captured with a trireme (became vet in the process) on Egyptain land after they defeated the barb legions, free 150g. Heliopolis now demands our silk which will be delivered next turn to get the beakers (science bar full at the moment). St. Pete starts gathering shields for Bach's.
(6) 420: Egyptians dev medicine, Zulus aquire it via GL. We discover Theology -> Theory of Gravity next. Kuibyshev spice (demanded in Paris). Yakutsk silk to Heliopolis for 528g. 1k+ gold in treasury, lets spend some of it
Result? 155 left.
(7) 430: French acquire engineering -> Zulus as well from GL. Kazan Dye. Minsk build KRC -> shield output spirals to 20 net. Next in the line is courthouse. Both non demanded vans in St. Pete used to help build wonder. Non demanded salt from Astrakhan to Memphis = 160g. Kiev hides to Little Bighorn = 488g. Next hide van will wait a turn since science bar is full. Hostile Sioux demand 50g, given. 880g in treasury left for some rush buying. Down to 435. Since our science bar is full, I exchanged techs with French - their banking for our philosophy. Peace signed.
(8) 440: ToG discovered -> Economy. I'm not sure this is the right choice but building Adam's would pay for all our maintenance costs of temples, markets, harbors, future courthouses... other choices are Nav, BB, Chem. Kursk beads, Yakutsk wine, Sevastopol food, Smolensk food. Batum found (116, 72). Moscow hides to Lil Bighorn = 384g. Gold 945, after RBuying = 79. Lux set to 50%, several cities will celebrate and grow but not as many as I'd like.
(9) 450: Not much happened. Some movement and relocation of triremes and vans, several improvements built. Bach was rushed 120g to be built next turn and coincide with WLTCD growth to push more cities into it.
(10) 460: Persians and Zulus trade techs - Philosophy for Construction, then sign a peace treaty.
Tips for the next player:
- Novogrod needs Aqueduct for further growth, I suggest building one right after rushing that van.
- I have rearranged many workers in several cities so that they would celebrate, keep that in mind since the production suffered.
- Minsk is now size 13 and is not going to stop there, I suggest to continue rushing courthouse and bank, then build Isaac and Shake followed by library and uni so that our SSC will finally take shape.
- After Bach was build you might want to lower luxury, we don't need as much any more, and science might suffer a bit if this is left unchanged.
- Personally, I'd build more settlers to improve more land, but perhaps that will come with time when we get invention, build Leo and have them changed to engineers.
- Last thing but no less important: French now only have Contact with us, peace expired so it's best to talk to them or risk losing triremes carrying our vans when they sneak attack us.