Turn Tracker Thread

One worker continues to chop, another worker finishes his mine (the city does not work the tile yet), and the third worker moves 1S towards Titan. The warriors stay in place.

We got 50 gold from the failed Oracle and moved the slider up to 100% losing 2 gpt.

 
1720 BC

Worker #1 continued to 2*south. Worker #2 did go S-SW. Worker #3 finished chop.

 

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One worker pastures horses, another cottages floodplain, and the other moves 1S of Saturn to finish a road. Exciting stuff!

Writing is finished and we begin on Code of Laws.

 
1640 BC:

Worker 1 pasturizes Horses. Worker 2 cottages flood plains. Worker 3 roads hills.

We begin research on Code of Laws.

 

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1600 BC:

Worker #3 starts a road towards Rhea and Titan.

 

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One worker finished horse pasture. The others kept roading and cottaging. (why are we roading an area already connected by river? I don't really know)

 
1520 BC:

Working the improved Horse tile at Titan. Worker 1 starts a cottage, Worker 2 finishes a cottage (road next), Worker 3 finishes a road (road next).

A turn shaved off COL due to increasing GNP.

Two capitals are at size 6, two are at size 5 (including ours), and one is at size 4. We are last in just about everything in the demographics. :lol:



 

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1480 BC:

Workers 2 and 3 build roads. Worker 1 continues on his cottage.

A barbarian Warrior is getting uncomfortably close to our capital.

 

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1440 BC:

Barb Warrior enters our borders. Our two southern Warriors move up to meet him.

One Worker moves 1SW of Rhea's location to build a road. Our other Worker should move to the location 2S of Rhea's location to start building a road next turn.

Settler ready to settle Rhea next turn.

 

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Rhea is founded, begins building monument while working floodplains cottage.

Orion goes back to guarding Titan. Rhea warrior moves 1NW. One worker keeps working on Titan's cottage, another begins a desert hill road, and the other moves on top of the desert hill and will hopefully go 1SE next turn to help with the road.

Barbarian goes onto sheep tile. Scary!

 
1360 BC:

Barb pillaged the sheep. :mad:

Workers north of Titan build roads, other worker next to Titan finishes a cottage. Next turn he'll go to chop a forest to speed up the Immortal.

Moved the Warrior near Rhea onto the hill next to Saturn, to block the barbarian.

 

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1320 BC:

Victory against the invading barbarian! :D Our victorious Warrior is now healing in place. Another barbarian has appeared to the west, though.

Road finished, another road started, and our third Worker moved onto a forest at Titan to either chop or road.

A fourth Worker was built this turn in Saturn. Started on a Settler. :)

 

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1280 BC:

Worker next to Titan begins chopping, another worker moves into place to chop next turn. Worker at Saturn moves onto the Sheep, Worker near Rhea will begin another cottage next turn.

The barbarian moves ever closer...

 

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1240 BC:

Barbarian moves closer to Saturn, so our Worker on the Sheep retreats. Two Workers continue to chop forests at Titan, and the remaining Worker begins a cottage at Rhea.

 

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1200 BC:

Two turns until Code of Laws and (hopefully) our own religion! :D

Barbarian moves onto the tile 1S of the Sheep.

And our very first Immortal is finished in Titan! :)

 

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1160 BC

Warrior survived. health 0.5. I didn't yet upgrade him. That would heal him faster, but we probably are going to park this Warrior somewhere as garrison so he has plenty of time to heal.

Worker that did end chopping last turn started road NE from Titan.

Another Immortal ready. Next ready in 5 turns.

Code of laws will be finished next turn.

 

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Confuscianism was founded in a distant land. We finished researching Code of Laws. Began research on Monarchy. Workers did various jobs and Immortals headed northward. Continued speaking in short emotionless sentences.

 
Immortal moves eastways. Other immortal fortifies on Rhea. A worker moves northward to capital sheep, yay. Research switched to 0% for a turn to finance binary research.

 
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