Myth and Legend
Prince
- Joined
- Jan 16, 2014
- Messages
- 328
OK I've really given this a try. My impressions:
I play Large Continents. This is way too little land to consistently found more than 4 cities initially, even if happiness isn't an issue (which it is with Liberty). A Large Earth map actually gives you much, much more room to settle and there I think Liberty has more merits. But the random maps are simply too small. Huge maps might be OK but too many civilizations and CSs mean long turn times post T200.
The policies in Liberty are mediocre for peaceful play. It makes sense for warmongering but warmongering in Civ 5 is inherantly worse than simply focusing on what's important and pulling ahead in sciense. Even warmongering for wonders will probably not be good unless you aim for CV.
The finisher is good but that free engineer will only reallistically snag Borbo or HS as you probably own't go Liberty into Piety to get the GMD. All the other wonders are gone long before you complete Liberty. You could also keep the engineer around for 30 or so turns to get the Sistine Chapel or something like that, but at that point a GS would have put you more ahead. But a single GS is just so paltry compared to the bonuses civs like Babylon and Korea get. You might as well not get it and play to your civ's strengths.
So then the finisher isn't that good. Coupled with the settler policy which you don't really need since you will rarely make more than 3 settlers early on, and later they can be churned out in 2-3 turns. The worker policy is not really worth its cost in culture either. Plenty of workers to be stolen. The Pyramids are OK but they don't make or break your game, unless you want to exploit pillage/repair which I don't.
Every time I've went "wow, I have so many good spots Ima go Liberty" I've been disappointed. I can't help but think how much further ahead I'd have been with Tradition. My latest example is the excellant start as Portugal I described in another thread. Liberty got me no definite advantage over Tradition, yet I lost on wonder hammers, growth, gold and happiness, not to mention city strength and free upkeep for my military.
Bottom line: my experience is that unless you plan to warmonger earlier than ideologies, you better just stick with Tradition when we are talking about Deity.
I play Large Continents. This is way too little land to consistently found more than 4 cities initially, even if happiness isn't an issue (which it is with Liberty). A Large Earth map actually gives you much, much more room to settle and there I think Liberty has more merits. But the random maps are simply too small. Huge maps might be OK but too many civilizations and CSs mean long turn times post T200.
The policies in Liberty are mediocre for peaceful play. It makes sense for warmongering but warmongering in Civ 5 is inherantly worse than simply focusing on what's important and pulling ahead in sciense. Even warmongering for wonders will probably not be good unless you aim for CV.
The finisher is good but that free engineer will only reallistically snag Borbo or HS as you probably own't go Liberty into Piety to get the GMD. All the other wonders are gone long before you complete Liberty. You could also keep the engineer around for 30 or so turns to get the Sistine Chapel or something like that, but at that point a GS would have put you more ahead. But a single GS is just so paltry compared to the bonuses civs like Babylon and Korea get. You might as well not get it and play to your civ's strengths.
So then the finisher isn't that good. Coupled with the settler policy which you don't really need since you will rarely make more than 3 settlers early on, and later they can be churned out in 2-3 turns. The worker policy is not really worth its cost in culture either. Plenty of workers to be stolen. The Pyramids are OK but they don't make or break your game, unless you want to exploit pillage/repair which I don't.
Every time I've went "wow, I have so many good spots Ima go Liberty" I've been disappointed. I can't help but think how much further ahead I'd have been with Tradition. My latest example is the excellant start as Portugal I described in another thread. Liberty got me no definite advantage over Tradition, yet I lost on wonder hammers, growth, gold and happiness, not to mention city strength and free upkeep for my military.
Bottom line: my experience is that unless you plan to warmonger earlier than ideologies, you better just stick with Tradition when we are talking about Deity.