Squiddie we will have to look into the log files. I will give you a tuto on this tomorrow but if you know where to find them I will need the files Database, Lua and Xml in the folder ...\Documents\My Games\Sid Meier's Civilization 5\Logs.
I hope this will give us some clue about the bug source.
Do you have a Steam version of Civ 5 or a box version ?
Pavlos you can delete version 10.1, the resource are bugged in it, version 10.2 is the working version
also i want to find a way to make something like end at industrial because i dont like the mechanic units of later eras but the end at industrial mod doesnt properly works so if u please could tell me what to do i would be happy.
If you give me 2 or 3 weeks I should have a second version of the mod ending at the industrial age.
I already have a file to do this but it needs to be updated to version 10.2 and it only cancels the modern units, not the techs and buildings.
What I now plan needs a rework of the tech tree and buildings of the modern era so it will take some time because the smallest mistake can break everything
I will see how to slow down the techs in this version.
also i want to ask that if i dont use any dlc i lose parts of the mod or only the civilizations?
You lose nothing, it's just that with Danrell's units we have a set of ethnic units for Spain. And whithout those 2 small mods Polynesia, Inca and Spain would be able to build the I-400, Surcouf and Sturmtiger.
So you don't need those civs to enjoy the mod.