Walter Hawkwood
RI Curator
Tweaked download links to "autoselect" mirrors, whatever that means. Also included a hint.
I've had problems occasionally running Civ IV mod installers even with administrator rights on. In the past I had two work arounds. I set the mod folders/subfolders rights to all rights for everyone. The other thing I've done is install the mod to the desktop and then copy to the mod folder, but I can't try that with this installer.
Contrary I never had any problems with any mod installers yet, what's more always instaled TR mod since vanilla version up to RI beta without any problems. So I believe the problem must be with installer itself.
everyone said:Installer woes.
How slow should I expect the world map scenario to be? I'm only in the first few turns and turn time is over 20 seconds, whereas with BTS and every single other mod I've played, it's been less than one second this early in the game with the largest map settings.
I don't mean to be rude, but I don't think most players interpret "slow" or even "very slow" to mean 2000% slower. It would be good to specify in the documentation that the map is unplayable on reasonable hardware.Well, the World Map is pretty slow indeed on most machines. It is very large and has lots of stuff placed from the start. But a good thing about it is exactly that - lots of stuff placed from the start, which means that performance drops much slower when you progress further. Still - and this point is even in the manual - the world map is VERY demanding when it comes to specs.
- I like the new ancient era music! I've been hoping to see mods with new music for a while now.
- The terrain and unit art is awesome. RI terrain is the first realistic terrain I've liked since Blue Marble.
I have Win7 64bit myself, and we also have team members with XP. The OS itself should not be the main culprit here. You are saying that the installer cannot properly autodetect Civ4. Do you have Steam version, or maybe Complete edition?
How big is the world map?
Maps: Are you guys aware of this mod: The_J's Starting Positions?
I don't mean to be rude, but I don't think most players interpret "slow" or even "very slow" to mean 2000% slower. It would be good to specify in the documentation that the map is unplayable on reasonable hardware.
I played a standard-sized terra map for a little bit and I liked that a lot, but I was landlocked and barbarians just absolutely swarmed me, which was tedious. I don't know if that's because of the mod, or just the way even vanilla civ will kill you with barbs with some continent shapes.
The terrain and unit art is awesome. RI terrain is the first realistic terrain I've liked since Blue Marble. I noticed that the with the asian scout model the human dies first, leaving a horse behind. Seems a little strange. The bombastic, bouncing clams freak me out a little.
The manual could use some editing for grammar and writing style. Do you have anyone helping with that?
I don't like seeing lots of little bonuses on things. I realize it adds up, and I'm sure it's balanced well in RI, but usually anything under 10% might as well not be in the game. Also, similar bonuses like 10% and 15% on the same promotion or unit might as well just all be 10%. The difference isn't meaningful.
Some names seem awkward, like the mod was run through Babelfish. Fishing Dock should be Wharf, Metal Lore should be Metalworking, etc. Why is Ritual a technology? I didn't have rituals before?
and Walter Hawkwood - now you have to edit your avatar
D/Led it been playing it.....really great! I do have a couple of concerns: 1 Barbarians seem really aggressive in the mod and 2 Why is the Amber resource found in WATER?
Standard box english version, patched.
For sure everything is fine with my BTS, dozens of other mods get installed without any problem. I tell you there is something wrong with installer