My point is that with only four free buildings on Large and Huge maps, I would always run Liberty instead of Tradition. That is not balanced.Well, to be fair, at least you're still playing on even ground in that regard. If the AI is in Tradition, they're only getting 4 free buildings as well.
That would be skewing things much too much the other way.What if Liberty gave out 2 free Settlers or Workers?
Not that tricky, but the devs did not try at all. The number of trade routes staying static is even more glaring an oversight.It would be an absolute trick to balance the policy trees if the count items were altered.
Those counts are not right. Tradition on Large maps should give five culture buildings, five aqueducts. On Huge, six and six. That tweak still leave Liberty relatively stronger than it is on Standard size maps. Yes, at Standard/Standard, Tradition is OP compared to Liberty. The game is what it is, and folks find plenty of good reason for running Liberty on Standard size maps anyway. I very much appreciated the tension between choosing Tradition or Liberty on Standard size maps.I think most people would play Liberty and take 2-3 free Settler and 2-3 free Worker over 7-8 culture buildings any day. If they didn't raise the counts of Settler/Worker, but gave those same 7-8 buildings, no one would ever play Liberty.
It is not good game design tor the balance between Tradition and Liberty to be totally inverted just because one is playing on a Large map.