59saintdane
Warlord
- Joined
- Jul 14, 2014
- Messages
- 230
Sorry to say it, but this mod seems to be just riddled with bugs, to the point where the game is sometimes more frustrating than fun--and sometimes I start to miss the base game, where at least everything worked normally. So here's a list of all the bugs that I could find so far:
-Problem with the food tooltip regarding beliefs that give food to buildings and maritime CS's. Also, golden ages don't seem to boost food output. See this post for more info.
-Promotion flags don't appear above units in Strategic View, unless they're garrisoned.
-Social Policy "Scholasticism" doesn't do anything. This seems to be the easiest fix as the XML file is easily located--turns out that there's no effect in the code, so we just have to write that in.
-When the "Religious Fervor" pantheon is combined with the growth policy from tradition (forget what it's called) they correctly stack to give 30% growth, but the tooltip only shows the 15% from the belief. Not sure which other beliefs/policies/buildings this bug appears on.
-Internal trade routes (for food at least) appear to be completely USELESS as they gave no food yield at all to the target city. Extremely frustrating.
-Not necessarily a bug, but I have several problems with the interface. It's frustrating not to be able to see my culture or faith yields without mousing over the icons, and it's even more frustrating not to be able to see the science yield AT ALL--I have no idea why you guys thought this wasn't important.
-Speaking of faith yield, the faith tooltip was also bugged. When I was getting 4 faith per turn from city-states (no other sources) the game said I was getting a total of 6. When I was getting 2 faith from CS's, the game said I was getting 3, and later 4. Note that it gave me the correct amounts, but the tooltip was bugged yet again.
-Either I'm doing this wrong or it's bugged, not sure which. I keep clicking the "save to lua.log" button, but when I look at the file, it says nothing. Something else I need to be doing, or is this (yet another) bug?
-In one game I built the Colossus, which allegedly gives +2 gold per outgoing trade route from its city, and yet it had no effect on my sea trade routes (can't remember about land).
-The gold tooltip says I'm getting gold from city connections when I have none--this amount isn't added to the total but it's still quite weird.
That's all I can think of right now. I'll add to the list when I find more.
How do I get the lua log? That might help with finding the bugs.
Also--if you guys can point me to the code files that are causing the problem, I'd be happy to try and fix the bugs myself, and maybe those bugfixes could be incorporated into a new version. If you have any inkling at all of the cause behind any of the bugs I mentioned, please do tell me, I'd love to know what's going on.
I attached a save file that illustrates a lot of the bugs I mentioned. It requires a few other mods (note that none of the mods would have had any effect on the bugs I mentioned) but that shouldn't be much of a problem.
-Problem with the food tooltip regarding beliefs that give food to buildings and maritime CS's. Also, golden ages don't seem to boost food output. See this post for more info.
-Promotion flags don't appear above units in Strategic View, unless they're garrisoned.
-Social Policy "Scholasticism" doesn't do anything. This seems to be the easiest fix as the XML file is easily located--turns out that there's no effect in the code, so we just have to write that in.
-When the "Religious Fervor" pantheon is combined with the growth policy from tradition (forget what it's called) they correctly stack to give 30% growth, but the tooltip only shows the 15% from the belief. Not sure which other beliefs/policies/buildings this bug appears on.
-Internal trade routes (for food at least) appear to be completely USELESS as they gave no food yield at all to the target city. Extremely frustrating.
-Not necessarily a bug, but I have several problems with the interface. It's frustrating not to be able to see my culture or faith yields without mousing over the icons, and it's even more frustrating not to be able to see the science yield AT ALL--I have no idea why you guys thought this wasn't important.
-Speaking of faith yield, the faith tooltip was also bugged. When I was getting 4 faith per turn from city-states (no other sources) the game said I was getting a total of 6. When I was getting 2 faith from CS's, the game said I was getting 3, and later 4. Note that it gave me the correct amounts, but the tooltip was bugged yet again.
-Either I'm doing this wrong or it's bugged, not sure which. I keep clicking the "save to lua.log" button, but when I look at the file, it says nothing. Something else I need to be doing, or is this (yet another) bug?
-In one game I built the Colossus, which allegedly gives +2 gold per outgoing trade route from its city, and yet it had no effect on my sea trade routes (can't remember about land).
-The gold tooltip says I'm getting gold from city connections when I have none--this amount isn't added to the total but it's still quite weird.
That's all I can think of right now. I'll add to the list when I find more.
How do I get the lua log? That might help with finding the bugs.
Also--if you guys can point me to the code files that are causing the problem, I'd be happy to try and fix the bugs myself, and maybe those bugfixes could be incorporated into a new version. If you have any inkling at all of the cause behind any of the bugs I mentioned, please do tell me, I'd love to know what's going on.
I attached a save file that illustrates a lot of the bugs I mentioned. It requires a few other mods (note that none of the mods would have had any effect on the bugs I mentioned) but that shouldn't be much of a problem.