Huge Earth Map Eckert IV

I play your map with "score list in single/solo mode"
When activated i see the score of each player...
And "Team 22" appears in the score list...
When "Team 22" appears, no barbarian spawns...
That is the thing...

You can have 17-20 or 22 Civs and as much of City-States as you want,
"Team 22" must be unassigned...

"Team 22" is Barbarian slot...
 
I will explain better :

In the latest version of your map, all runs nice but...
Barbarians havent spawned... No one...

Like i play all the time with the game option "score list for solo mode"...
In the list "Team 22" is indicated...

Revelated some times ago by community, the thing "Team 22" filled with a civ or a cs had by effect to not permit barbarians to be placed on a non-random map created by Civplayers...
 
Lachlan here is the map itself.

I'm also working on a smaller version of the map as turn times may get unbearable late game on the huge map. pic is below, more updates to come.
 

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What do you plan for reduced version of EckertIV ?
 
Concept is still the same although i want to Improve resource placement. The reason im making a smaller version is that turn times get disgustingly long even with a modern computer. Hopefully in civ 6 they fix turn times. Anything over 30 seconds seems like a waste of time for me, when you spend more time waiting for your turn then actually playing the game. I think this size will help as it is roughly 4500 hexes smaller than the huge version.
 
Any progress on this new version of EckertIV ?
 
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