dalgo
Emperor
Q2 > What do you do if the coasts are so crowded ?
- play on a bigger map
- settle and crank out liberty bells, your borders will expand and eventually absorb those villages
Q2 > What do you do if the coasts are so crowded ?
play on a bigger map
As far as I can tell, no, you have to manually arm them, which is a bit of a pain - you have to trade-off between having people ready to fight and keeping production up.
For all the odd things about Col2, I do like the fact that the link between people/fighters is so real - the economy can shut down if you're going on the warpath...
Also, is it a good idea to keep soldiers in all cities as a general rule? Since your citizens can pick up guns couldn't you just plop down 50 guns in each city and then use all the citizens to work the city.
Hi,
Played my third game on the difficulty 3rd from the top. Instead of going directly to the coast, I went up to look for a better spot. I discovered the Spannish capital without defense units. So I declared war and took it with my soldier. Did later the same trick to the English.
Is this a bug or is it because of the low difficulty?
Hi,
Played my third game on the difficulty 3rd from the top. Instead of going directly to the coast, I went up to look for a better spot. I discovered the Spannish capital without defense units. So I declared war and took it with my soldier. Did later the same trick to the English.
Is this a bug or is it because of the low difficulty?
My question is how do you build a large enough military to win? You have to take citizens from you cities to make soldiers so then you have less populations to grow and produce. It seems a bit like robbing Peter to pay Paul. I guess there won't be any SoD to worry about at least.
Also, is it a good idea to keep soldiers in all cities as a general rule? Since your citizens can pick up guns couldn't you just plop down 50 guns in each city and then use all the citizens to work the city.
3rd from the top!! I just had my butt handed to me on pilgrim. There is definitely a learning curve even for CIV vets like me.
Has anyone else seen dark black buildings shaped like houses scattered around tiles on the map? Most are located in empty tiles, some are found on top of tiles with colonies. I don't think they were visible for the entire game.
I am on turn 119, and one of my Founding Fathers is Gonzalo Jimenez de Quesada. He is supposed to reveal tiles with burial grounds and ancient ruins so I wonder if that is what these are. I have sent Scouts to these tiles since it looks like all of the land on the map is already revealed, but it doesn't seem like anything happens when they reach the tiles with these buildings.
The revolution was a walkover, and a full third of my 60 dragoons never saw action.
How many worker (pioneers) do you usually have? Are the improvements really worth the time and costs (and the de-valuing of other resources)
I usually have about 4 working the whole game. Yes they are worth it. The only resources you lose are those you don't need. Provided you keep at least one forest in each colony for your lumberjack you can clear the rest to make your farmers more efficient. Roads help too of course so your units move faster, you can road to nearby villages as well for trading etc. Before the REF arrive you should have all your coastal tiles roaded so your dragoons can retreat after killing the last enemy unit.
guys, how to ask military help from the king?