There are links in the first post of this Maintenance Thread to the general
SGOTM Reference Thread, and to the
SGOTM Progress and Results page, where you will find your latest save during or after each turn set plus some progress graphs for all the teams.
For new players, and those who have forgotten what they read, here is a reminder of a few key points:
You must have the BUFFY-3.19.03 mod installed in order to open your team's competition saves.
Teams decide who will play each turn set. That player is the "active player" until the turn set is completed. Teams decide how long each turn set will be, and this may vary during the game, depending on how busy each turn is. Typically they may be ten turns, but might reduce to five turns during intense military manoeuvres.
At the end of each turn set, or at any time during it when you want to share the current game state with your team, the active player must upload your latest save
here. You must *never* go back to an earlier save and replay any turn or part of a turn. The *only* exception to that is if you experience a crash.
The players who are not playing the current turn set may open the latest team save, but they must not make any irreversible changes while it is open. No unit moves, no changes to diplomacy conditions, no changes to city activity. You can "Look But Don't Touch". This allows you to open previous saves and make screenshots or check a previous status.
To minimise the impact of a crash you *must* have auto-saves set to happen every turn. Then you should be able to reload the latest autosave and replay the moves and decisions you made during the current turn. You should notify me if you have to do this. To do this, edit the ...\My Games\Beyond the Sword\CivilizationIV.ini file using Notepad, change the interval to '1', and save it:
Code:
; Specify the number of turns between autoSaves. 0 means no autosave.
AutoSaveInterval = 1