CaptainPatch
Lifelong gamer
I didn't notice a distinct location for game modification suggestions. If there is one, anyone that can move threads, please do so.
So, for not the first time, I've been irked because I have a city that is soooooo close to the coast, but still can't create a port. But then I'm thinking that many Ancient cities had "Docks districts" or ancillary harbors. Like Rome had Ostia to serve its maritime needs.
So how about a City Port hex improvement? The City center doesn't have to itself be on the coast, but any hex that is within three hexes of the City center that IS on the coast can have a City Port built on it. Make it available with the Sailing tech advance. Must be built on a coast hex. Because not the _entire_ City is considered to be a Port, reduce the Port capacity to just one, two, three, whatever maritime Caravan routes.
So, for not the first time, I've been irked because I have a city that is soooooo close to the coast, but still can't create a port. But then I'm thinking that many Ancient cities had "Docks districts" or ancillary harbors. Like Rome had Ostia to serve its maritime needs.
So how about a City Port hex improvement? The City center doesn't have to itself be on the coast, but any hex that is within three hexes of the City center that IS on the coast can have a City Port built on it. Make it available with the Sailing tech advance. Must be built on a coast hex. Because not the _entire_ City is considered to be a Port, reduce the Port capacity to just one, two, three, whatever maritime Caravan routes.