you can choose a small map then in advanced setup you can click "add civilization" i believe it says, at the bottom left, until you have as many as you want.
I haven't felt this stupid in a long time. Thank you!
you can choose a small map then in advanced setup you can click "add civilization" i believe it says, at the bottom left, until you have as many as you want.
How can the venetian missionary still be inside the city after it was taken?
Why he would never move? Was it some smart AI strategy to keep it's city?
It is a bug. Fortunately, that sort of thing is pretty rare. It can, on rare occasion, happen with your own units as well.
It was not the AI being clever. The AI just had no idea what to do with the unit. You were pretty stuck, with no good choices. I would have thought that attrition would have killed the missionary, but I guess the bug prevented that too.
The game setup feels to restrictive to me. I want to be able to start a duel-sized map with 12 civs, etc.
Edit: I totally did not notice that there was another page with this question answered. Oops.
You can with advanced set-up. That result is pretty ridiculous, though, you end up with like 6 tiles between capitals.
That's what I wanted. Unfortunately as it is almost impossible to conquer a city with warriors, this doesn't lead to loads of eary wars, but rather to some civs having their settler sitting around forever because of the 4-tile rule. Has this rule been in place in Vanilla?
Do you think a Domination Victory with just less than 150 turns left is viable?
I've made a custom map in which I want to start in a specific location. I've set the player starting location to player 1 (Dutch Empire), and I consistently get a completely different starting location when I try the map. How do I fix this (and what's the point of putting in any setting other than "random" if it can't be fixed?)
Yes, as long as you ensure another AI doesn't meet a different victory condition first. (Target the tourism leader first.
Hey guys. Do you know how to add all 43 civs in YnAEMP DLL 43 civs? I can only add 22 civs but I want to do all 43 civs. For complete madness and not having my Battle Royale fix quick enough.
Yes and no. Melee units will benefit from cover against city attacks but not range/siege units.
Battering ram and siege tower are considered melee units.