I understand that many players tend to be more disciplined than others (me) when it comes to playing out a game. However, I know that, deep down, there are special circumstances during which every player feels the need to stab the escape key and ragequit. I invite you to list your own self-destruct conditions.
Here was mine today: I created a caravan to travel to Byblos, only to have it pillaged the turn after by a barb camp that just spawned. I cleared the camp and created another, leaving my warrior to guard the route. Another barb camp spawns northeast of Byblos and pillages it before I can intercept with my warrior. I clear the camp, settle another city, then create another caravan. Within ten turns, Russia barks at me for encroaching on her borders, denounces me soon after, then declares war. Her horseman takes out my third caravan.
I seize the opportunity to think on this rationally. Then I declare war on all civilizations and city-states, delete all my units, then rage the game. I instantly felt better.
So, how does the game push your buttons?
Here was mine today: I created a caravan to travel to Byblos, only to have it pillaged the turn after by a barb camp that just spawned. I cleared the camp and created another, leaving my warrior to guard the route. Another barb camp spawns northeast of Byblos and pillages it before I can intercept with my warrior. I clear the camp, settle another city, then create another caravan. Within ten turns, Russia barks at me for encroaching on her borders, denounces me soon after, then declares war. Her horseman takes out my third caravan.
I seize the opportunity to think on this rationally. Then I declare war on all civilizations and city-states, delete all my units, then rage the game. I instantly felt better.
So, how does the game push your buttons?