AnotherPacifist
Deity
- Joined
- Sep 21, 2007
- Messages
- 4,878
My Timur was rather lame. He found most cities in sight to be rebel, and very few foreign religions to extinguish. Nevertheless, it's actually easier to win this way.
Turn culture slider to max (no techs will need to be researched--Music Theory can be traded for). Market economy and religious law again, aristocracy is optional. Samarkand builds monument and market, then Royal Mausoleum when other monuments come online and National Epic. Be sure to have a great artist to spawn in Samarkand (some cities might overtake it with priests like Otrar--so I used him for a golden age). The 2nd most productive city builds Heroic Epic and churns out troops. The most commercial city (way up north, since it's the farthest from all the other civs) builds Karimi Fundiq and Royal Mint.
If a rebel city has a foreign religion, massacre. If not, see how much infrastructure is saved--anything less than 3 buildings-->raze. (I actually razed all the Khwarezmid cities since they are tough to defend, then later on rebuilt just one for the land).
Don't need any science buildings at all.
Some safe places to found cities are the Taklamakan Desert, the mountainous land between that desert and your southern cities, and east of Otrar (can found a city without name).
As long as you get something like 8000+ culture you should win even without provoking major war with the highly cultured civs like Ajmer or Byzantines. I didn't even venture beyond Western Khorasan. The Delhi Sultanate was my friend, no war at all between the 2 of us.
Here's my human shield in 1500 (in case I didn't win, since Samarkand was defended very lightly!) So that's why Timur always collapses around that time...
Turn culture slider to max (no techs will need to be researched--Music Theory can be traded for). Market economy and religious law again, aristocracy is optional. Samarkand builds monument and market, then Royal Mausoleum when other monuments come online and National Epic. Be sure to have a great artist to spawn in Samarkand (some cities might overtake it with priests like Otrar--so I used him for a golden age). The 2nd most productive city builds Heroic Epic and churns out troops. The most commercial city (way up north, since it's the farthest from all the other civs) builds Karimi Fundiq and Royal Mint.
If a rebel city has a foreign religion, massacre. If not, see how much infrastructure is saved--anything less than 3 buildings-->raze. (I actually razed all the Khwarezmid cities since they are tough to defend, then later on rebuilt just one for the land).
Don't need any science buildings at all.
Some safe places to found cities are the Taklamakan Desert, the mountainous land between that desert and your southern cities, and east of Otrar (can found a city without name).
As long as you get something like 8000+ culture you should win even without provoking major war with the highly cultured civs like Ajmer or Byzantines. I didn't even venture beyond Western Khorasan. The Delhi Sultanate was my friend, no war at all between the 2 of us.
Here's my human shield in 1500 (in case I didn't win, since Samarkand was defended very lightly!) So that's why Timur always collapses around that time...