- Joined
- Mar 11, 2008
- Messages
- 25,103
There does seem to be a time around this point where barb units avoid your units if battles aren't in their favor, preferring entering borders. Still would be nice to get that kill, but it is still not a sure thing. We still have some scouting to do around there, and really need to keep that SW area around horses busted.
Is there food near those horses? Looks like it will just be a "resource" city. maybe a seafood in fog or a very weak tundra deer, which is unlikely
I meant to ask Pack to calculate Willie's EP on us IBT. (unfortunatley, old BuFFy doesn't include the newer bug/bull features that does that for you). I guess we could look at the last save. I think he upped it to about 6ept since we should have otherwise been able to see his tech in these last 2 turns..it's just out of reach.
So I say let's do the 10% now..then we likely won't have to worry about it for a bit, but we should keep tabs on his ept on us each turn.
Well, AIs can be very unpredictable on epts. This is something I track a lot now in games - mainly on how we've used it in past sgotms. It's bizarre how AIs will bump up there epts significantly for x turns, probably raising the slider to 30 to 40% or more early in the game. Some Leaders may be more programmed to do this than others. Point is, we just need a temp view of it, so invest now. He may go full ep on us at any time and likely already doing so.
(That Divinity game was on many best lists as #1 GoY. The old Divinity games were classics in their own right. I may try it later when it goes on a big sale. Not on much of an rpg kick of late..just trying PoE, which is pretty good and has some unique stuffs)
Is there food near those horses? Looks like it will just be a "resource" city. maybe a seafood in fog or a very weak tundra deer, which is unlikely
I meant to ask Pack to calculate Willie's EP on us IBT. (unfortunatley, old BuFFy doesn't include the newer bug/bull features that does that for you). I guess we could look at the last save. I think he upped it to about 6ept since we should have otherwise been able to see his tech in these last 2 turns..it's just out of reach.
So I say let's do the 10% now..then we likely won't have to worry about it for a bit, but we should keep tabs on his ept on us each turn.
Well, AIs can be very unpredictable on epts. This is something I track a lot now in games - mainly on how we've used it in past sgotms. It's bizarre how AIs will bump up there epts significantly for x turns, probably raising the slider to 30 to 40% or more early in the game. Some Leaders may be more programmed to do this than others. Point is, we just need a temp view of it, so invest now. He may go full ep on us at any time and likely already doing so.
(That Divinity game was on many best lists as #1 GoY. The old Divinity games were classics in their own right. I may try it later when it goes on a big sale. Not on much of an rpg kick of late..just trying PoE, which is pretty good and has some unique stuffs)