RoR 1.15 Unit support and culture bugs?

HellboundHeathcliff

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In the Rise of Rome conquest, version 1.15b, Imperialism specifies unit support limits in the civilopedia and the military advisor shows units/allowed units. The domestic advisor shows 0 cost for the excess units.

Same conquest/version, when capturing an enemy city, any previous culture is *not* lost... the conquering civ gets to keep the other civs culture.

Are these actual bugs?
 
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