Originally Posted by Reed122 View Post
Hey Bc1,
I like the changes to v1.26a so far. Can I make a small suggestion for the next update?
Under the worker actions, you've added the # of turns remaining on top of each tile improvement option the worker can build (which I like). But it looks like this # wasn't included for farms, mines, and trading posts in some cases (see screenshot crops below).
For consistency, it'd be great if you could add the # turns on top of those as well (farms, trading posts, and mines).
~Reed
Originally Posted by Serp View Post
I already reported that here in "edit2":
http://forums.civfanatics.com/showpo...postcount=1638
But bc1 said he need a savegame, since on his side everything seems fine.
I decided it is not worth the trouble, if he is not able to see this "bug".
Ahh, I see. I must've missed your earlier entry then. Well if BC1 wants my save files I can provide them.