Steelshark
Chieftain
Hi,
the title pretty much says it all but I'm going to write my question in here nonetheless:
How can I remove (or disable) the Unique Units and Buildings? I already have a way of removing the traits which involves a lengthy deleting session in the LeaderheadInfo.xml (I think it was the file)
On another note: Is there perhaps a way that the first civ that discovers a tech also gets the "Unique Unit" for the tech appropriate" (like a SEAL instead of Marines?)
Thanks for any tips, steel
the title pretty much says it all but I'm going to write my question in here nonetheless:
How can I remove (or disable) the Unique Units and Buildings? I already have a way of removing the traits which involves a lengthy deleting session in the LeaderheadInfo.xml (I think it was the file)
On another note: Is there perhaps a way that the first civ that discovers a tech also gets the "Unique Unit" for the tech appropriate" (like a SEAL instead of Marines?)
Thanks for any tips, steel