noob question

Same should apply to harvest Sea Grass, as with kelp.

Then what about beacons on Reefs and Coral Reefs?

There is only one harvest action at sea. Basically, if there's sea grass or kelp on the tile, you can harvest "kelp" there...;)

Thing is, it occurs to me, in all these cases (except breaking ice), the improvement will generally have been built long before there are modern workboats.
 
That's definitely a noob question - what requirements I need to meet to create "tutor slave"? Currently I can turn captive in one city but cannot in another, and I don't really know why.

Also, what kinds of slave specialists can I create and what are their requirements? As far I've managed to create production, culture, gold, food and science slaves
 
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