Originally posted by Gnarlyhotep
I wouldn't call any issues with the game concept bugs. That;s simply a difference of taste/style. You can not like parts of the game, but don't go trying to convince everyone that it's a flaw in the game. I have no problem with the UN. I've either crushed the computer by the time it comes around, built it myself, or diplomized myself into a win.
The fact remains, if you were going for a military victory, and you fall behind (just one mistake, just one) its game over for you. Regardless, that sucks.
Neither should we just turn it off for our own sake just because we are not intending to go for a diplomatic victory.
Originally posted by Gnarlyhotep
I wouldn't say armies are useless...just not the overpowering force people had built them up to. Be realistic, having something that much more overpowering throws the balance out of whack. People want a challenge, not an easy win.
Make the units in the army upgradable and all problems are solved. I see no reason, gameplay wise, or logic wise, why they shouldn't be upgradable.
Originally posted by Gnarlyhotep
Culture flips work both ways. I've taken them as well as given them. Work with it.
I am not complaining it works one way. It happens to the AI too. But regardless its is stupid that your entire army would decide to defect because the citizens in the city they are occupying doesn't like the new ruler.
Originally posted by Gnarlyhotep
I have to say, corruption is much more of a factor...I don't feel it's unbalanced, it just requires a new skill to work with. Instead of just building instantly productive colonies...you have to work them into productivity. I've done it effectively, and it does take a lot of work. But it is doable.
Agree. Ironically, Firaxis is fixing a non-problem.
Originally posted by Gnarlyhotep
Really, if you don't like the features they've implemented...perhaps you really just want to play Civ II? And if the only way to feel satisfied is with an assured win...perhaps you really don't want to play games at all?
Fixing culture flips don't give assured wins.
Fixing the UN doesn't give assured wins. In fact, keeping the UN is the way it is is an assured win. You just have to build it first.
And if you don't want assured wins, then lets take out the space ship victory which gives you an assured win.
I am asking for a patch to remedy technical problems NOW and extensive play testing to release a patch to fix the conceptual problems. And they are problems because the things that happen are plain stupid. It isn't an issue of a work around. It is plain stupid.
I plunked down 50 dollars for this game, I am not walking away from it just because someone is too lazy to complain about getting this product fixed up.