Hi all, I'm a long time Civ 4 player recently starting out in Civ 5. I've played through about 10-12 games starting at Noble and working up to Emperor. Feeling comfortable with the mechanics and wanting to give Poland a try, I decided to skip Immortal and try out Deity, hoping for a little advice in the aftermath.
The game - Poland/standard pangea/standard speed T305 SV
Fairly standard tradition start, 3 cities with NC at turn 90, dropped a 4th city right after NC finished. Edu at turn 114 to acoustics to enter Renaissance. Took 2 from Patronage after finishing tradition until I could start on Rationalism. Grabbed a couple short bottom tree for workshops before going Scientific Theory -> Electricity, then Oxford to bubble Radio and grab an ideology (order). Then to Plastics->Atomic Theory, Rati finisher + bubble fest to Satellites. Bubble the Hubble with faith bought engineer, and hard tech/bubble out the remaining techs I need for shuttle parts.
So that's my basic path, now for the problems/questions. First of all, I had happiness problems for most of the early game, until getting a bit into Order actually. My lux were 3 gem, 2 wine, 1 citrus. The AI were slow to hook up excess lux, so I could only make 1 straight up lux trade early, the rest I had to sell. Almost every non-mercantile CS had wine, which made them useless to me for happiness, and also provided wine to the AI so they didn't need mine. Both the mercantiles had porcelain, no jewellery in the game. The result was embarrassingly low populations for me in the end. The capital was 27, and 14/16/17 for the others. This can't be normal right? It seems awful.
I also spent a lot of the income from selling resources and trade routes spamming RA's and bribing other civs into war when I felt like someone was eyeing me up as a target (100% peaceful game for me, no war at all despite having the smallest military the entire game). This resulted in having to hard build most if not nearly all science buildings.
I hear a lot about sub 300 SV's, so obviously I making mistakes and I certainly see things that could have been done better, but my primary questions would probably be:
1 - Would it have been better use of gold to save for rush buying science buildings rather than spamming RA's?
2 - Are such happiness problems common at Deity? Was I suffering from a lack of lux resources or resource diversity?
3 - When having such happiness problems, could it have been wiser to choke the satellite city populations down even lower in order to push the capital higher?
4 - Am I missing any other obvious points that would allow me to shave some turns? (I really feel that the low pop's were the biggest problem.)
Thanks in advance, it's nice to have such a great community here to learn from.
-mosphet
Apologies, this probably belongs in Strategy & Tips
The game - Poland/standard pangea/standard speed T305 SV
Fairly standard tradition start, 3 cities with NC at turn 90, dropped a 4th city right after NC finished. Edu at turn 114 to acoustics to enter Renaissance. Took 2 from Patronage after finishing tradition until I could start on Rationalism. Grabbed a couple short bottom tree for workshops before going Scientific Theory -> Electricity, then Oxford to bubble Radio and grab an ideology (order). Then to Plastics->Atomic Theory, Rati finisher + bubble fest to Satellites. Bubble the Hubble with faith bought engineer, and hard tech/bubble out the remaining techs I need for shuttle parts.
So that's my basic path, now for the problems/questions. First of all, I had happiness problems for most of the early game, until getting a bit into Order actually. My lux were 3 gem, 2 wine, 1 citrus. The AI were slow to hook up excess lux, so I could only make 1 straight up lux trade early, the rest I had to sell. Almost every non-mercantile CS had wine, which made them useless to me for happiness, and also provided wine to the AI so they didn't need mine. Both the mercantiles had porcelain, no jewellery in the game. The result was embarrassingly low populations for me in the end. The capital was 27, and 14/16/17 for the others. This can't be normal right? It seems awful.
I also spent a lot of the income from selling resources and trade routes spamming RA's and bribing other civs into war when I felt like someone was eyeing me up as a target (100% peaceful game for me, no war at all despite having the smallest military the entire game). This resulted in having to hard build most if not nearly all science buildings.
I hear a lot about sub 300 SV's, so obviously I making mistakes and I certainly see things that could have been done better, but my primary questions would probably be:
1 - Would it have been better use of gold to save for rush buying science buildings rather than spamming RA's?
2 - Are such happiness problems common at Deity? Was I suffering from a lack of lux resources or resource diversity?
3 - When having such happiness problems, could it have been wiser to choke the satellite city populations down even lower in order to push the capital higher?
4 - Am I missing any other obvious points that would allow me to shave some turns? (I really feel that the low pop's were the biggest problem.)
Thanks in advance, it's nice to have such a great community here to learn from.
-mosphet
Apologies, this probably belongs in Strategy & Tips