Psychic_Llamas
Wizard in the Making
This thread can be used to brainstorm all the ideas for designing the Dark Elf civ.
Here is the Dark Elf Unit list:
Ancient
Worker: Darkelf Worker
Ancient Warrior: Darkelf Warrior
Ancient Spearman: Darkelf Spearman
Ancient Archer: Darkelf Archer
Ancient Axeman: Darkelf Axeman
Ancient Swordman: Darkelf Swordsman
Shaman: Elven Shamaness
Horse-Archer: NONE
Catapult; NONE
Chariot: NONE get Dark Elven Beastmaster
Monster I: Hellmount
Scout: Darkelf Scout
Shaman: Darkelf Shamaness
Galley: ?
Age of Magic
Citizen: Slave (cannot buy, only capture -works faster than a regular worker)
Militia Spearman: Darkelf Warriors with Drannach
Militia Archer: NONE, get Witchelves
Militia Swordsman: Corsairs Swordsman
Light Knight: Dark Rider
Hedge-Wizard: Dark Elven Hedge-Witch
Bolt-Thrower: Dark Elven Bolt Thrower
War Chariot: Cold One Chariot
Monster II: War Hydra
Explorer: Shades
Caravel: ?
Age of Discovery
Royal Guard: Black Guard
Pikemen: NONE, Replaced by Excecutioners
Longbow: NONE, Harpies
Crossbow- Repeater Crossbows
Heavy Knight- Cold One Knights
Wizard: Dark Elven Hag
Cannon:NONE, replaced by Repeater Bolt Thrower
Galleon: Deathfortress
Frigate: Doomreaver
Mechanical Age
Musketman: NONE, Dark Elven Sorceress
Monster III: Dragon Rider
Ironclad: Black Ark of Naggaroth
Special Unit: Beastmaster on manticore, Assassin
Traits:
...
Unique Buildings:
-Watch Tower: gives the city +70% defence bonus.
Special:
-Slavery:
Here is the Dark Elf Unit list:
Spoiler :
Ancient
Worker: Darkelf Worker
Ancient Warrior: Darkelf Warrior
Ancient Spearman: Darkelf Spearman
Ancient Archer: Darkelf Archer
Ancient Axeman: Darkelf Axeman
Ancient Swordman: Darkelf Swordsman
Shaman: Elven Shamaness
Horse-Archer: NONE
Catapult; NONE
Chariot: NONE get Dark Elven Beastmaster
Monster I: Hellmount
Scout: Darkelf Scout
Shaman: Darkelf Shamaness
Galley: ?
Age of Magic
Citizen: Slave (cannot buy, only capture -works faster than a regular worker)
Militia Spearman: Darkelf Warriors with Drannach
Militia Archer: NONE, get Witchelves
Militia Swordsman: Corsairs Swordsman
Light Knight: Dark Rider
Hedge-Wizard: Dark Elven Hedge-Witch
Bolt-Thrower: Dark Elven Bolt Thrower
War Chariot: Cold One Chariot
Monster II: War Hydra
Explorer: Shades
Caravel: ?
Age of Discovery
Royal Guard: Black Guard
Pikemen: NONE, Replaced by Excecutioners
Longbow: NONE, Harpies
Crossbow- Repeater Crossbows
Heavy Knight- Cold One Knights
Wizard: Dark Elven Hag
Cannon:NONE, replaced by Repeater Bolt Thrower
Galleon: Deathfortress
Frigate: Doomreaver
Mechanical Age
Musketman: NONE, Dark Elven Sorceress
Monster III: Dragon Rider
Ironclad: Black Ark of Naggaroth
Special Unit: Beastmaster on manticore, Assassin
Traits:
...
Unique Buildings:
-Watch Tower: gives the city +70% defence bonus.
Special:
-Slavery: