kaspergm
Deity
- Joined
- Aug 19, 2012
- Messages
- 5,571
So, we sort of bordered this topic in the other thread about a possible Theocracy ideology, but I figured this could use a thread of its own to discuss. So question is, what changes to current religion system could one imagine that would allow for a meaningful Religious Victory?
One thing I miss is the idea of a State Religion - i.e. you declare one religion to be your State Religion. If you have founded a religion yourself, you would by default want this to be your state religion, but this feature can be relevant with civs that haven't founded a religion as well as when entering a religious war with another religion.
If a civ adopts your religion as State Religion without having founded a religion themselves, this should make Great Prophets that spawn to them be associated with your religion. This makes better sense than the current system, where you can convert all their cities and have them have the "happily adopted your religion" modifier showing, and then suddenly they will found their own religion and start removing yours, which doesn't make sense. Furthermore, since the number of available religions in a game is normally > half of the number of civs, this means that majority of civs will get to found their own religion, which makes it very hard - and not very worthwhile - to pursuing an early spread of your religion outside your own borders.
I was contemplating a bit on religious wars, and specifically what should determine whether a civ wants to change their state religion, particularly if they have founded their own religion. Then I thought, would it be possible to make some sort of "influence" system similar to how it works for ideologies, so if you spread your religion and get a lot of pressure in their cities, this would give them unhappiness and demand to change to your religion? Perhaps the game would do a matching of your religions pressure vs. their religions faith, or something like that.
Not sure how the details of this would work, but it does seem to me that something inspired by how current ideology system works could be used to determine which religion that would be their favored religion, and hence force them to adopt your religion as State Religion, even over their own. That would also allow for a handy entrence for a religious victory, namely that you need your religion to be state religion with all civs?
One thing I miss is the idea of a State Religion - i.e. you declare one religion to be your State Religion. If you have founded a religion yourself, you would by default want this to be your state religion, but this feature can be relevant with civs that haven't founded a religion as well as when entering a religious war with another religion.
If a civ adopts your religion as State Religion without having founded a religion themselves, this should make Great Prophets that spawn to them be associated with your religion. This makes better sense than the current system, where you can convert all their cities and have them have the "happily adopted your religion" modifier showing, and then suddenly they will found their own religion and start removing yours, which doesn't make sense. Furthermore, since the number of available religions in a game is normally > half of the number of civs, this means that majority of civs will get to found their own religion, which makes it very hard - and not very worthwhile - to pursuing an early spread of your religion outside your own borders.
I was contemplating a bit on religious wars, and specifically what should determine whether a civ wants to change their state religion, particularly if they have founded their own religion. Then I thought, would it be possible to make some sort of "influence" system similar to how it works for ideologies, so if you spread your religion and get a lot of pressure in their cities, this would give them unhappiness and demand to change to your religion? Perhaps the game would do a matching of your religions pressure vs. their religions faith, or something like that.
Not sure how the details of this would work, but it does seem to me that something inspired by how current ideology system works could be used to determine which religion that would be their favored religion, and hence force them to adopt your religion as State Religion, even over their own. That would also allow for a handy entrence for a religious victory, namely that you need your religion to be state religion with all civs?