eaglefox
Chhatrapati
Rocoteh:
I know it's probably a bit late for the special AI version for Germany, but if you get a positive response for it, and if you decide to make AI versions for other nations, why not combine the 1941 versions and the AI version.
For example Germany:
Starting in 1941, we get the opportunity to bring in the nation that was really responsible for Germany's defeat - Russia. I personally think the current 1939 scenario gives absolutely no importance to Russia's contribution in the war - arguably the most significant of the big three Allied countries. Without Russia, Germany would not have been beaten. Let's face it, Britain did not have the resources or the manpower to take on Germany alone, especially after France fell, and the US was too far and engrossed in its own struggle with Japan to offer any significant help until it would have been too late.
Moreover, starting in 1941 will cut your work down a bit because you wouldn't have to produce an AI version for France. You don't even need to produce one for Italy. And as discussed before it makes the game a hell lot faster right from the start, since we can remove many nations that did not exist by 1941.
Starting in 1941 also makes the idea of a Golden Age for Russia more significant, since Germany, being in a locked war with Russia, will not be able to avoid the brunt of the enhanced production capabilities of its enemies, as it can in the 1939 version.
Another thing that I wanted to add was about the armies. I think a three unit capacity just overwhelms the AI, especially since there's a bug in conquests regarding AI and armies. I think maybe we should bring the capacity down to two units. Also, I have seen this innumerable times, and I am sure everyone else has too, that the AI just kills of the leaders it gains in battle instead of converting them into armies. I have seen this happen once in this scenario with Italian AI. Why not change the battle-created unit from leader to army?
Atleast the AI will be able to put something in it, no matter how ridiculous the combination turns out to be.
I know it's probably a bit late for the special AI version for Germany, but if you get a positive response for it, and if you decide to make AI versions for other nations, why not combine the 1941 versions and the AI version.
For example Germany:
Starting in 1941, we get the opportunity to bring in the nation that was really responsible for Germany's defeat - Russia. I personally think the current 1939 scenario gives absolutely no importance to Russia's contribution in the war - arguably the most significant of the big three Allied countries. Without Russia, Germany would not have been beaten. Let's face it, Britain did not have the resources or the manpower to take on Germany alone, especially after France fell, and the US was too far and engrossed in its own struggle with Japan to offer any significant help until it would have been too late.
Moreover, starting in 1941 will cut your work down a bit because you wouldn't have to produce an AI version for France. You don't even need to produce one for Italy. And as discussed before it makes the game a hell lot faster right from the start, since we can remove many nations that did not exist by 1941.
Starting in 1941 also makes the idea of a Golden Age for Russia more significant, since Germany, being in a locked war with Russia, will not be able to avoid the brunt of the enhanced production capabilities of its enemies, as it can in the 1939 version.
Another thing that I wanted to add was about the armies. I think a three unit capacity just overwhelms the AI, especially since there's a bug in conquests regarding AI and armies. I think maybe we should bring the capacity down to two units. Also, I have seen this innumerable times, and I am sure everyone else has too, that the AI just kills of the leaders it gains in battle instead of converting them into armies. I have seen this happen once in this scenario with Italian AI. Why not change the battle-created unit from leader to army?
Atleast the AI will be able to put something in it, no matter how ridiculous the combination turns out to be.