idontknow2011
Chieftain
- Joined
- Aug 12, 2011
- Messages
- 16
I play deity, all standard setting. Just need to muster a small army, conquer my neighbours, sell conquered city to other AIs and get extremely rich. Then, sign a bunch of RAs to get advanced in technology. My record is to get modern armor out before 200 turns. Using this tactic, deity is just a joke!!!
My friends don't sell cities to get rich. But just with their own income to sign RA and farm GSes, getting advanced in technology is still easy. They even don't want to build research labs. Can you imagine they finish the tech tree before 250 turns with miserable 200 research points?
We think the problem about RA is:
1) You can sign RA with everyone, even "guarded" AI. In reality, you need to be allies or friends to sign a RA.
2) RA is too cheap, Just need 350 coins to get a technology worthy of 5K+ research points. RA is never cheap in reality. This is ridiculous!
3) You can RA with renaissance AI to get future techs such as nanotechnology!(Added).
So, the fix is:
1) Can only sign RA with friendly AI. If relationship degraded within 30 turns, RA reward halved.
2) Modify the RA cost as below, or something like that:
150----)150×1= 150 (Ancient)
200----)150×2= 300 (Classic)
250----)150×3= 450 (Medieval)
250----)150×4= 600 (Renaissance)
300----)150×5= 750 (Industrial)
350----)150×6= 900 (Modern)
350----)150×8= 1200 (Future)
3) Lower RA reward for advanced CIV, for example, use median value of inferior CIV for RA reward counting(ArcaneSeraph's idea).
Hope developers can see this and make some change. Better to geld the powerful GSes with it too.
My friends don't sell cities to get rich. But just with their own income to sign RA and farm GSes, getting advanced in technology is still easy. They even don't want to build research labs. Can you imagine they finish the tech tree before 250 turns with miserable 200 research points?
We think the problem about RA is:
1) You can sign RA with everyone, even "guarded" AI. In reality, you need to be allies or friends to sign a RA.
2) RA is too cheap, Just need 350 coins to get a technology worthy of 5K+ research points. RA is never cheap in reality. This is ridiculous!
3) You can RA with renaissance AI to get future techs such as nanotechnology!(Added).
So, the fix is:
1) Can only sign RA with friendly AI. If relationship degraded within 30 turns, RA reward halved.
2) Modify the RA cost as below, or something like that:
150----)150×1= 150 (Ancient)
200----)150×2= 300 (Classic)
250----)150×3= 450 (Medieval)
250----)150×4= 600 (Renaissance)
300----)150×5= 750 (Industrial)
350----)150×6= 900 (Modern)
350----)150×8= 1200 (Future)
3) Lower RA reward for advanced CIV, for example, use median value of inferior CIV for RA reward counting(ArcaneSeraph's idea).
Hope developers can see this and make some change. Better to geld the powerful GSes with it too.