Magma_Dragoon
Reploid
- Joined
- May 10, 2008
- Messages
- 2,354
But then I havent even tested things myself yet - writing master thesis atm ...
Are you majoring in Empire Management at the Munich Academy of World Domination Sciences?
But then I havent even tested things myself yet - writing master thesis atm ...
Why is the bulb overflow an exploit?
If the rest of the world already knows the tech and you don't you get a bonus. Does it not make sense that the bonus is included in a bulb?
Just because canon on this website says save all GS until 8 turns after research labs are up for max beakers doesn't mean you should do that every time. Result: Max beakers against virgin research assuming tech lead.
In fact, you are getting more beaker for the buck if you are gaining tech after at least one other civ knows it. Why 'waste' beakers being the world's research leader? It only makes sense if you are going to use that advantage right away.
Example:
Ben Franklin INVENTED Electricity
Marconi INVENTED Radio
Some dude INVENTED Dynamite
See?
You are confusing game play with design decisions. You want a 'fair' game.
But the game is a recreation of world history on alternate terrain. Its not checkers. This overflow function allows empires to catch up to the world and skip ages of technology like what happened IRL.
See Japan and the Age of Sail.
Admiral Perry shows up, does Japan still really need to spend 10 turns researching Navigation?
I should discover sail boats, spears, and bridges quickly because someone else has already invented sail boats, spears, and bridges.
I should not discover sail boats, spears, bridges, nuclear missiles, laser guns, and stealth bombers quickly because someone else has already invented sail boats, spears, and bridges.
I know it seems like I contradicted myself. What I meant was invent that which has been invented until you invent that which has not been invented and use it to win.
My two cents -- I can't see playing Civ again until this is fixed. Even if you don't plot and plan to maximize its use, it's still going to be worth a free tech or four unless you're completely ahead of everyone else. It's an exploit you can take big advantage of without even knowing it, and in many games, it may be quite difficult to avoid taking advantage of it.
I'm almost certain I've accidentally taken advantage of it. For example, one of my earliest England Domination wins (Immortal though, not Deity) I bulbed a GS to catch up on techs so that my upcoming spy tech steal would get a more expensive tech. I intentionally used the beakers on the cheapest techs, figuring that this way I would get more total beakers. (bulb + steal)
By doing so, I undoubtedly got a BUNCH of overflow beakers. This may have been back in G&K though.
Some dude INVENTED Dynamite
"Some dude"?! It was Nobel! Who almost called dynamite "Nobel's Safety Powder", which would be awesome. Someone needs to create a mod just to change that in the tech tree ...
"My dynamite will sooner lead to peace than a thousand world conventions. As soon as men will find that in one instant, whole armies can be utterly destroyed, they surely will abide by golden peace."
I should discover sail boats, spears, and bridges quickly because someone else has already invented sail boats, spears, and bridges.
I should not discover sail boats, spears, bridges, nuclear missiles, laser guns, and stealth bombers quickly because someone else has already invented sail boats, spears, and bridges.