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Thomas SG

CCV-designer
Joined
Aug 10, 2007
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Germany
--- MADE IN GERMANY ---





Thomas Peltri alias Thomas SG
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Community Civ V - CCV
for BTS 3.19

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The Goal

This mod is no attempt to bring the features of the official Civ V to Civ IV BTS. For sure not! Quite the contrary!

It's more that what many of us, especially civ veterans like me, expected Civ V to become. CCV tries to improve Civilization 4 like Warlords and BTS did. This mod improves the game in many details but doesn't change the game concept at all. Lots of the new stuff can be run optional. To customize the game press CTRL+ALT+O or simply use one of the new buttons in the upper left corner and go "Optional".



The Mods

The Community Civ V contains numerous of mods that have been written by fantastic modders here in the forum and also by myself. Most of the mods in CCV are modified, improved or updated versions of the original mods to make them work perfect with all the stuff in CCV. So don't be surprised if a well known mod may be a bit different in CCV from what you know. And even don't be surprised if you find mods in CCV that you have never seen in the forum before. Most of the mods I have written myself were never published as standalones. You may just know some of them from earlier versions of CCV.


The Translations

The mod works best on German and English language setting. Other translations are incomplete.


The Future

I myself dislike the official Civ V. So CCV has got a future. I'll stay here for a long time and I can promise you that I still got a lot of ideas and plans for CCV. And if you like the mod and if you got ideas - post them in the forum! Comments are always welcome.


Credit

Thanks to all mod makers and artists here in the forum. You all are doing a fantastic job. Please have a look at the links below and the feature descriptions. Special thanks to my voluntary helpers and the RevDCM team because CCV is build upon it. Great job!

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:hatsoff: If you like my works, You can buy me a cup of coffee. :thanx:

:gold: Pay Pal Donations :gold: to Th.Peltri at gmx.de
 

Attachments

  • Community Civ V_neu.jpg
    Community Civ V_neu.jpg
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The Main Features

* 3 bigger map sizes
* 2 slower game speeds
* 50 civ DLL
* Unofficial Patch and Better BTS AI
* AI Auto Play
* Limited Era Progress

* Blue Marbel Terrain
* BUG, BULL and Show Hidden Attitude Mod
* Cultural Citystyles
* Unit Era Art

* 16 new technologies (glass manufacture, fermentation, cure, ship construction, environmentalism, refining, automobiles, turbine, locating technology, hydroponics, astrogation, shielding, bionics, cybernetics, cold fusion, cloning)
* 1 new wonder (CERN)
* 14 new buildings (devotions place, city hall, shipyard, airbase, nuclear silo, arcology, deflector shield, cloning factory, mind control center, electrolysis plant, chemical factory, nuclear processing plant, oil refinery, smelting works)
* 1 new improvement (airbase)
* 2 new projects (mission to mars, environment protection program)
* 1 new corporation (Softfood Inc.)
* 27+ new unit types
* 1 new citizen type (doctor)
* 1 new great person type (great doctor)
* 2 new leaders
* 0 new civic categories
* 31+ new promotions
* 2 new victory types (religious victory, mastery victory)
* 11 new events
* 29 new resources (tea, coffee, tobacco, potatoes, shrimps, bauxite, sulphur, copper wire, steel, gunpowder, explosives, chemicals, electronic parts, oil products, heating oil, fuel, nuclear fuel, riding horses, bronze weapons, iron weapons, crossbows, muskets, rifles, infantry equipment, machine guns, AA weapons, AT weapons, ammunition, pharmaceutical products)

Non optional:

* Red Cross Healthcare
* National Nuclear Weapon Project

* Three Roads
* Axe and Fire
* Forest Protection
* Natural and Artificial Irrigation
* Global Warming Mod
* Examine City at Conquest
* Realistic Diplomacy
* The Great Commandment
* Terraforming
* Advanced Nuke Effect
* Advanced (Missile) Interception - missile part
* Enhanced Culture Conquest
* Force Production Infrastructure
* Migrating People
* Manufactured Bonuses


Optional:

* Dynamic Civ Names
* Dynamic Civ Nation
* Dynamic Civ Leader
* Culturally Linked Starts
* Dynamic Polarcaps
* BarbarianWorld
* BarbarianCiv
* Start as Minor Civ
* Revolutions
* TechDiffusion
* Super Spies
* Influence Driven War
* Revolution Inquisitions
* Assimilation
* Settler Religion
* City Radius by Technology
* Dirty Improvements
* Village Protection
* Feature and Terrain Damage
* Terrain Tactics
* Battle Effects
* Airbomb Missions
* Active Defense
* Firststrike Attack
* Cargo Damage
* Advanced Invisibility
* Advanced (Missile) Interception - aircraft part
* Advanced Cargo
* Jump Jets
* Hybrid Helicopters
* Cold War
* Great Generals From Barbarian Combat
* Motivated Defenders
* Capture Persons
* Next War
* Culture by Trade Routes
* Advanced Support
* Lost Battles
* 2nd UU


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Known issues and bug reports

Please visit the German or the English bug thread for information.


 
Installation and start

1. Download the basic mod version

2. Download if available patches to the basic mod version

3. Install the basic mod version on your computer (the installer should attempt to help you out here)

4. Install patches if available for the basic mod version

5. If you are using Vista or Windows 7, Either turn off your UAC or Right-Click on your Civilization 4 Beyond the Sword or the created Community Civ V shortcut, enter the properties menu, and under the "Compatibility" tab, select "Run As Administrator".

6a. Launch BTS, load Community Civ V and play!

6b. Use the created Community Civ V shortcut on your desktop and play!
 
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